Element card · group Modded · atomic number 15,339, its rank
echostore local test
Offline 204.93.237.12:28315 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:53 UTC7d ago | 0 | – | running | 0 |
| Wed 21 Oct, 08:35 UTC8d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on echostore local test?
Generated by the game, the map on echostore local test is procedural.
How is echostore local test configured, and what rules apply?
Nothing in the name of echostore local test gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is disabled.
About the server
Which location is echostore local test based in?
No region is published by echostore local test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 204.93.237.12:28315 is the address it uses.
What Rust version does echostore local test currently run?
On Linux, echostore local test is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
Does echostore local test stay up, and how reliable is its uptime?
Right now echostore local test is offline, with its last appearance 7 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 21 October 2026.
Wipe schedule
How often does a wipe happen on echostore local test, and at what time?
echostore local test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 7 days 13 hours ago the current world was made.
On echostore local test, what happens when wipe day arrives?
At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
What should you understand from the tags echostore local test carries?
The game's server browser reads the tags echostore local test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does echostore local test appear in?
The Rust Data Lab lists that include echostore local test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does echostore local test hold among Rust servers?
Player hours over the last week put echostore local test at #15,339, inside the top 69% of ranked servers.
How many players does echostore local test have at the moment?
echostore local test is offline at the moment; the last sighting was 7 days 13 hours ago.
How to join
What is the way to join echostore local test?
You can connect by pressing F1 in Rust and entering client.connect 204.93.237.12:28315, or by pressing Launch Rust here, which starts the game through Steam and joins for you.