Element card · group Modded · atomic number 15,335, its rank
pllm-test-1
Offline 205.196.144.26:28115 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on pllm-test-1?
Generated by the game, the map on pllm-test-1 is procedural.
What settings and rules apply on pllm-test-1?
Nothing in the name of pllm-test-1 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
About the server
In what location does pllm-test-1 sit?
Nothing about a region is published by pllm-test-1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 205.196.144.26:28115 is the address it uses.
On what Rust version does pllm-test-1 operate?
On Linux, pllm-test-1 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does pllm-test-1 stay online?
pllm-test-1 is not online at the moment; the last sighting was 5 days 21 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does pllm-test-1 wipe, and how often?
pllm-test-1's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 22 hours ago.
Lists and tags
How should you read the tags on pllm-test-1?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list pllm-test-1 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does pllm-test-1 come up?
The Rust Data Lab lists that include pllm-test-1 are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
How does pllm-test-1 compare with other servers in the rankings?
Player hours over the last week put pllm-test-1 at #15,335, inside the top 69% of ranked servers.
How full is pllm-test-1 right now?
The last recorded sighting of pllm-test-1 was 5 days 21 hours ago, and it is offline now. Over seven days the mean player count is 0.
Connection
How can you connect to pllm-test-1?
In Rust, press F1 and enter client.connect 205.196.144.26:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.