Element card · group Modded · atomic number 15,326, its rank
pllm-test-2
Offline 205.196.144.26:28215 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on pllm-test-2?
A procedural map runs on pllm-test-2, generated by the game.
How is pllm-test-2 configured, and what rules apply?
Nothing in the name of pllm-test-2 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does pllm-test-2 sit?
Nothing about a region is published by pllm-test-2. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 205.196.144.26:28215.
What Rust version does pllm-test-2 currently run?
Rust network protocol 2635 and build 168909 on Linux is what pllm-test-2 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does pllm-test-2 stay up, and how reliable is its uptime?
pllm-test-2 is not online at the moment; the last sighting was 5 days 20 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 23 October 2026.
Wipe days
When does pllm-test-2 wipe, and how often?
Too few wipes are on record for pllm-test-2 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 21 hours ago.
Tags, lists
What should you understand from the tags pllm-test-2 carries?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list pllm-test-2 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does pllm-test-2 come up?
You will find pllm-test-2 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does pllm-test-2 hold among Rust servers?
pllm-test-2 sits at #15,326 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on pllm-test-2 tell you?
The last recorded sighting of pllm-test-2 was 5 days 20 hours ago, and it is offline now. The past week gives an average of 0 players.
Connection
What steps get you onto pllm-test-2?
Open the console with F1 in Rust and type client.connect 205.196.144.26:28215. The Launch Rust button on this page does the same job through Steam.