Element card · group Modded · atomic number 15,323, its rank
Halo Test
Online 205.209.120.235:28080 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Halo Test?
The map on Halo Test is procedural at size 3,500 with seed 664382915, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has Halo Test set, and what settings are in force?
No gather rate appears in the name of Halo Test. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
Which location is Halo Test based in?
No region is published by Halo Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 205.209.120.235:28080.
What Rust version does Halo Test currently run?
Rust network protocol 2632 and build 160450 on Windows is what Halo Test uses. The protocol must match for you to join; Steam will update your game.
How reliably does Halo Test stay online?
Right now, Halo Test is reachable. About 47 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is Halo Test known for smooth running?
In the last 48 hours, it averaged 144 server fps, with a low of 74. Buildings, deployables and everything else in the world added up to as many as 65,978 entities. Up to 2,646 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
How often does a wipe happen on Halo Test, and at what time?
Halo Test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 83 days 13 hours ago the current world was made.
Lists and tags
What should you understand from the tags Halo Test carries?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs160450 (Build): The game build is 160450; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Halo Test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Halo Test come up?
You will find Halo Test on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Halo Test compare with other servers in the rankings?
The seven-day player-hours table has Halo Test at #15,323, in the top 69% of ranked servers.
How many players does Halo Test have at the moment?
Of 50 slots, 0 are taken on Halo Test right now. The past week gives an average of 0 players.
Connection
What steps get you onto Halo Test?
In Rust, press F1 and enter client.connect 205.209.120.235:28080. Or click Launch Rust here to open Rust via Steam and connect automatically.