Element card · group Modded · atomic number 16,639, its rank
LeoLabs
Offline 206.223.232.193:7039 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on LeoLabs?
The map on LeoLabs is procedural at size 3,000 with seed 244325184, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is LeoLabs configured, and what rules apply?
Nothing in the name of LeoLabs gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does LeoLabs sit?
No region is published by LeoLabs. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 206.223.232.193:7039.
On what Rust version does LeoLabs operate?
On Linux, LeoLabs is running Rust network protocol 2633 and build 163493. Joining requires the same protocol on your game; Steam takes care of updating it.
Does LeoLabs stay up, and how reliable is its uptime?
Right now LeoLabs is offline, with its last appearance 28 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on LeoLabs, and at what time?
The record holds too few of LeoLabs's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 49 days 13 hours ago.
Lists and tags
Which meanings sit behind the tags on LeoLabs?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list LeoLabs publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does LeoLabs come up?
The Rust Data Lab lists that include LeoLabs are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does LeoLabs hold among Rust servers?
The seven-day player-hours table has LeoLabs at #16,639, in the top 70% of ranked servers.
What does the current player count on LeoLabs tell you?
No live signal from LeoLabs right now, which was last seen 28 days 7 hours ago.
Connection
How can you connect to LeoLabs?
You can connect by pressing F1 in Rust and entering client.connect 206.223.232.193:7039, or by pressing Launch Rust here, which starts the game through Steam and joins for you.