Rust Data LabData lab · live
Live readings Servers11,790 Players78,914 Populated3,567 Fresh wipes · 3h245 Sampled every 5 min

Element card · group Modded · atomic number 4,358, its rank

For Example Nothing...

Online 206.72.195.74:27041 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 40 2% full Room to join
7-day average0peak 4
Rank · atomic number#4,358top 20%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:16 UTC26d ago 3 – running 0
Mon 28 Sep, 20:26 UTC31d ago 6 halved by day 3 4.2 days 2
Thu 17 Sep, 18:54 UTC42d ago 4 held half 11.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 40
    ShockRust | Blue | NoLimit no group limit · 150 on average 40/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128/ 100
  3. 3 Re RETRO RUST #1 … 84
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 84/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 34
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 34/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 87
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 87/ 700
  6. 6 Ru RustSpain.com … 301
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 301/ 310

Quick answers

from the figures on this page

Map and rules

What map is in play on For Example Nothing...?

For Example Nothing... runs a procedural map of size 4,000 with seed 2026680033; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on For Example Nothing...?

No gather rate appears in the name of For Example Nothing.... Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.

Server facts

Which location is For Example Nothing... based in?

No region is published by For Example Nothing.... What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 206.72.195.74:27041 is the address it uses.

Which Rust version is For Example Nothing... on?

Rust network protocol 2635 and build 168909 on Linux is what For Example Nothing... uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does For Example Nothing... stay online?

Right now, For Example Nothing... is reachable. About 11 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does For Example Nothing... hold a steady performance?

Server fps averaged 39 over the last 48 hours, with 1 as the lowest. The maximum entity count was 99,152, covering buildings, deployables and all else in the world. Memory use peaked at 2,944 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on For Example Nothing..., and at what time?

With no fixed rhythm, For Example Nothing... wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 22 hours ago.

On For Example Nothing..., what happens when wipe day arrives?

Recent wipes on average reached 4 players at their busiest. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 3.

Where it appears

Which meanings sit behind the tags on For Example Nothing...?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list For Example Nothing... publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does For Example Nothing... come up?

These themed Rust Data Lab lists carry For Example Nothing...: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does For Example Nothing... hold among Rust servers?

The seven-day player-hours table has For Example Nothing... at #4,358, in the top 20% of ranked servers.

How many players does For Example Nothing... have at the moment?

At the moment For Example Nothing... has 1 of its 40 slots filled. Averaged over the past week: 0 players, peaking at 4. Peak time in the past 48 hours: 16:00 UTC, when the average was 2 players.

Connection

What steps get you onto For Example Nothing...?

You can connect by pressing F1 in Rust and entering client.connect 206.72.195.74:27041, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://www.gamehostbros.com.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.