Rust Data LabData lab · live
Live readings Servers11,890 Players103,751 Populated3,994 Fresh wipes · 3h411 Sampled every 5 min

Element card · group Modded · atomic number 7,119, its rank

Rizzles Media Server (private)

Online 207.206.228.13:28015 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 4 25% full Room to join
7-day average1peak 1
Rank · atomic number#7,119top 32%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75103:0006:0009:0011:0014:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 197
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  4. 4 Ru 404 RUST 2Х|ДЛ… 77
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Quick answers

from the figures on this page

Server setup

What map is in play on Rizzles Media Server (private)?

A procedural map runs on Rizzles Media Server (private), generated by the game.

What rules has Rizzles Media Server (private) set, and what settings are in force?

No gather rate appears in the name of Rizzles Media Server (private). Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.

Server details

In what location does Rizzles Media Server (private) sit?

Nothing about a region is published by Rizzles Media Server (private). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 207.206.228.13:28015.

Which Rust version is Rizzles Media Server (private) on?

On Windows, Rizzles Media Server (private) is running Rust network protocol 2635 and build 167781. The protocol must match for you to join; Steam will update your game.

Does Rizzles Media Server (private) stay up, and how reliable is its uptime?

Right now, Rizzles Media Server (private) is reachable. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 21 October 2026.

Wipe schedule

How often does a wipe happen on Rizzles Media Server (private), and at what time?

Rizzles Media Server (private)'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 18 hours ago.

Tags, lists

What should you understand from the tags Rizzles Media Server (private) carries?

gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Rizzles Media Server (private) publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Rizzles Media Server (private) appear in?

The Rust Data Lab lists that include Rizzles Media Server (private) are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does Rizzles Media Server (private) compare with other servers in the rankings?

The seven-day player-hours table has Rizzles Media Server (private) at #7,119, in the top 32% of ranked servers.

How full is Rizzles Media Server (private) right now?

Rizzles Media Server (private) currently shows 1 players across 4 slots. The week's figures average 1 players and top out at 1. Peak time in the past 48 hours: 04:00 UTC, when the average was 1 players.

How to join

What steps get you onto Rizzles Media Server (private)?

You can connect by pressing F1 in Rust and entering client.connect 207.206.228.13:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players 4 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.