Rust Data LabData lab · live
Live readings Servers11,699 Players38,680 Populated2,939 Fresh wipes · 3h94 Sampled every 5 min

Element card · group PvE · atomic number 1,264, its rank

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid

Online NA · us1 208.103.169.73:28010 checked 11m ago

5x moddedoxidepve
Join the experiment
Atomic mass · players now 7/ 50 14% full Room to join
7-day average6peak 16
Rank · atomic number#1,264top 6% · #183 in NA
Last wipe27d agono schedule published
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152003:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak31players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 31, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW27d ago 31 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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    Nyx's Wasteland | Build • Trade • Survive • Belong NA · groups of 8+ · 2 on average 0/ 50
  3. 3 Od Odyssey RusTT … 2
    Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 NA · groups of 8+ · biweekly · 1 on average 2/ 50
  4. 4 Ou Outpost Omega … 3
    Outpost Omega | PVE | Build | Explore | Thrive NA · groups of 8+ · biweekly · 1 on average 3/ 100
  5. 5 Go Good Times Cus… 5
    Good Times Custom Maps Server I (PVE-Build) NA · groups of 8+ · monthly · 1 on average 5/ 50
  6. 6 Pv PVE Relax|Even… 0
    PVE Relax|Event|X5|InstantCraft|NPC|Bank EU · groups of 10+ · 5x · biweekly · 8 on average 0/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

Custom map on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid, size 5,200: the map file is published, so this page offers it for download.

What settings and rules apply on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

According to its name, [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid runs 5x gather. With no change from the default, groups can hold up to 8 players. roleplay is the game mode, jobs, towns and rules for roleplay. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid based in?

In North America, with the NA tag, is where [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid lists itself, and the region code it gives is us1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 208.103.169.73:28010.

What Rust version does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid currently run?

On Linux, [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid stay up, and how reliable is its uptime?

Right now, [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is reachable. According to the uptime it reports, the last restart was about 14 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid perform?

In the last 48 hours, it averaged 40 server fps, with a low of 36. The maximum entity count was 178,895, covering buildings, deployables and all else in the world. Up to 7,278 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid wipe, and how often?

Once a month is all [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 7 hours ago the current world was made.

What does a typical wipe day on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid involve?

At their busiest, recent wipes averaged 31 players. Peak numbers on the latest wipe came 9 hours in.

Tags, lists

How should you read the tags on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

These are the tags [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rus1 (Region code): Region code: us1; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America; rustmaps (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid come up?

The Rust Data Lab lists that include [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid are: 5x Rust servers, measured live, Modded Rust servers, measured, Rust build and creative servers, Best Rust PvE servers, measured live, Rust roleplay servers, measured, Rust servers named for zombies and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Who is behind [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

The rustdecay.com hostname [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid publishes also appears on 4 other servers we track, so the same operator most likely runs them.

Population

What position does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid hold among Rust servers?

Seven-day player hours place [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid at #1,264 overall, #183 in North America and in the top 6% of ranked servers.

What does the current player count on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid tell you?

At the moment [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid has 7 of its 50 slots filled. A seven-day sample gives 6 players on average and 16 at the top. Peak time in the past 48 hours: 01:00 UTC, when the average was 14 players.

Getting on

What steps get you onto [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

Open the console with F1 in Rust and type client.connect 208.103.169.73:28010. The Launch Rust button on this page does the same job through Steam. You can find its website at https://rustdecay.com/.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2635,^r,NA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$rus1
Region code Region code: us1.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America The server browser files it under North America.

Other

rustmaps
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.