Rust Data LabData lab · live
Live readings Servers11,732 Players69,328 Populated3,614 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Modded · atomic number 1,864, its rank

CDT Rust Server

Offline 208.115.196.4:28080 checked 7h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average3peak 12
Rank · atomic number#1,864top 8%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246813:0021:0005:0013:0021:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040013:0021:0005:0013:0021:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak12players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:41 UTC6d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 180
    ShockRust | Blue | NoLimit no group limit · 155 on average 180/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 129
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 129/ 100
  3. 3 Re RETRO RUST #1 … 0
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 0/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 147
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 147/ 700
  5. 5 Ru RustSpain.com … 16
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 16/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 48
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 48/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on CDT Rust Server?

CDT Rust Server runs a procedural map of size 2,000 with seed 2121284005; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is CDT Rust Server configured, and what rules apply?

No gather rate appears in the name of CDT Rust Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

What region hosts CDT Rust Server?

Nothing about a region is published by CDT Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 208.115.196.4:28080.

What Rust version does CDT Rust Server currently run?

On Windows, CDT Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is CDT Rust Server for staying online?

Currently offline, CDT Rust Server was last seen 7 hours ago. About 23 hours ago is when it last restarted, based on its uptime. For the last 6 full days, 144 of 144 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 21 October 2026.

Does CDT Rust Server hold a steady performance?

In the last 48 hours, it averaged 225 server fps, with a low of 164. The maximum entity count was 23,481, covering buildings, deployables and all else in the world. Memory use peaked at 1,561 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does CDT Rust Server wipe, and how often?

The record holds too few of CDT Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 20 hours ago.

On CDT Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 12 players at their busiest. Peak numbers on the latest wipe came 30 hours in.

Where it appears

Which meanings sit behind the tags on CDT Rust Server?

The game's server browser reads the tags CDT Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does CDT Rust Server appear in?

These themed Rust Data Lab lists carry CDT Rust Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does CDT Rust Server place?

Player hours over the last week put CDT Rust Server at #1,864, inside the top 8% of ranked servers.

How full is CDT Rust Server right now?

CDT Rust Server is offline at the moment; the last sighting was 7 hours ago. Averaged over the past week: 3 players, peaking at 12. Over 48 hours, the highest average fell at 18:00 UTC, at 5 players.

Getting on

How can you connect to CDT Rust Server?

Open the console with F1 in Rust and type client.connect 208.115.196.4:28080. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.