Element card · group Modded · atomic number 10,379, its rank
⚔️ EPIC RUST LORDS ⚔️
Online 208.115.206.171:28080 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:51 UTC16d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on ⚔️ EPIC RUST LORDS ⚔️?
⚔️ EPIC RUST LORDS ⚔️ runs a procedural map of size 4,500 with seed 446259682; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is ⚔️ EPIC RUST LORDS ⚔️ configured, and what rules apply?
Nothing in the name of ⚔️ EPIC RUST LORDS ⚔️ gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does ⚔️ EPIC RUST LORDS ⚔️ sit?
Nothing about a region is published by ⚔️ EPIC RUST LORDS ⚔️. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 208.115.206.171:28080 is the address it uses.
Which Rust version is ⚔️ EPIC RUST LORDS ⚔️ on?
On Windows, ⚔️ EPIC RUST LORDS ⚔️ is running Rust network protocol 2635 and build 167584. The protocol must match for you to join; Steam will update your game.
How dependable is ⚔️ EPIC RUST LORDS ⚔️ for staying online?
⚔️ EPIC RUST LORDS ⚔️ is live as of now. About 38 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 10 October 2026.
Is ⚔️ EPIC RUST LORDS ⚔️ known for smooth running?
Server fps averaged 103 over the last 48 hours, with 78 as the lowest. Buildings, deployables and everything else in the world added up to as many as 113,501 entities. Up to 4,471 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on ⚔️ EPIC RUST LORDS ⚔️?
Too few wipes are on record for ⚔️ EPIC RUST LORDS ⚔️ to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 16 days 23 hours ago the current world was made.
How does ⚔️ EPIC RUST LORDS ⚔️ look on the day of a wipe?
At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 23 hours in.
Where it appears
How should you read the tags on ⚔️ EPIC RUST LORDS ⚔️?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list ⚔️ EPIC RUST LORDS ⚔️ publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does ⚔️ EPIC RUST LORDS ⚔️ come up?
The Rust Data Lab lists that include ⚔️ EPIC RUST LORDS ⚔️ are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does ⚔️ EPIC RUST LORDS ⚔️ place?
The seven-day player-hours table has ⚔️ EPIC RUST LORDS ⚔️ at #10,379, in the top 47% of ranked servers.
How full is ⚔️ EPIC RUST LORDS ⚔️ right now?
At the moment ⚔️ EPIC RUST LORDS ⚔️ has 1 of its 50 slots filled. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.
Getting on
What steps get you onto ⚔️ EPIC RUST LORDS ⚔️?
You can connect by pressing F1 in Rust and entering client.connect 208.115.206.171:28080, or by pressing Launch Rust here, which starts the game through Steam and joins for you.