Rust Data LabData lab · live
Live readings Servers11,817 Players87,514 Populated3,688 Fresh wipes · 3h401 Sampled every 5 min

Element card · group Modded · atomic number 10,379, its rank

⚔️ EPIC RUST LORDS ⚔️

Online 208.115.206.171:28080 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak 1
Rank · atomic number#10,379top 47%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:51 UTC16d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 59
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  2. 2 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128/ 100
  3. 3 Re RETRO RUST #1 … 96
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 96/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 34
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 34/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 103
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 103/ 700
  6. 6 Ru RustSpain.com … 346
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 346/ 350

Quick answers

from the figures on this page

Settings and map

What map is in play on ⚔️ EPIC RUST LORDS ⚔️?

⚔️ EPIC RUST LORDS ⚔️ runs a procedural map of size 4,500 with seed 446259682; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is ⚔️ EPIC RUST LORDS ⚔️ configured, and what rules apply?

Nothing in the name of ⚔️ EPIC RUST LORDS ⚔️ gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

In what location does ⚔️ EPIC RUST LORDS ⚔️ sit?

Nothing about a region is published by ⚔️ EPIC RUST LORDS ⚔️. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 208.115.206.171:28080 is the address it uses.

Which Rust version is ⚔️ EPIC RUST LORDS ⚔️ on?

On Windows, ⚔️ EPIC RUST LORDS ⚔️ is running Rust network protocol 2635 and build 167584. The protocol must match for you to join; Steam will update your game.

How dependable is ⚔️ EPIC RUST LORDS ⚔️ for staying online?

⚔️ EPIC RUST LORDS ⚔️ is live as of now. About 38 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 10 October 2026.

Is ⚔️ EPIC RUST LORDS ⚔️ known for smooth running?

Server fps averaged 103 over the last 48 hours, with 78 as the lowest. Buildings, deployables and everything else in the world added up to as many as 113,501 entities. Up to 4,471 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on ⚔️ EPIC RUST LORDS ⚔️?

Too few wipes are on record for ⚔️ EPIC RUST LORDS ⚔️ to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 16 days 23 hours ago the current world was made.

How does ⚔️ EPIC RUST LORDS ⚔️ look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 23 hours in.

Where it appears

How should you read the tags on ⚔️ EPIC RUST LORDS ⚔️?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list ⚔️ EPIC RUST LORDS ⚔️ publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does ⚔️ EPIC RUST LORDS ⚔️ come up?

The Rust Data Lab lists that include ⚔️ EPIC RUST LORDS ⚔️ are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does ⚔️ EPIC RUST LORDS ⚔️ place?

The seven-day player-hours table has ⚔️ EPIC RUST LORDS ⚔️ at #10,379, in the top 47% of ranked servers.

How full is ⚔️ EPIC RUST LORDS ⚔️ right now?

At the moment ⚔️ EPIC RUST LORDS ⚔️ has 1 of its 50 slots filled. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.

Getting on

What steps get you onto ⚔️ EPIC RUST LORDS ⚔️?

You can connect by pressing F1 in Rust and entering client.connect 208.115.206.171:28080, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167584
Build The game build is 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.