Rust Data LabData lab · live
Live readings Servers11,904 Players102,408 Populated3,941 Fresh wipes · 3h403 Sampled every 5 min

Element card · group PvE · atomic number 5,324, its rank

[US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN

Online 208.115.217.132:28080 checked 12m ago

2x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 3
Rank · atomic number#5,324top 24%
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UTC FW27d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?

[US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN runs a procedural map of size 4,096 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Dark Ages.

What rules has [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN set, and what settings are in force?

According to its name, [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN runs 2x gather. Groups top out at 8 players, the default for the game. build & creative is the game mode, building in a sandbox, with no gathering. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?

Going by its name rather than a tag, [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN points to North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 208.115.217.132:28080.

On what Rust version does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN operate?

Rust network protocol 2635 and build 168909 on Windows is what [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN uses. The protocol must match for you to join; Steam will update your game.

Does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN stay up, and how reliable is its uptime?

At the moment, [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN is online. About 3 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN hold a steady performance?

Server fps averaged 81 over the last 48 hours, with 55 as the lowest. The entity count reached 105,304, including buildings, deployables and all other world items. Up to 3,161 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN wipe, and how often?

Wiping once a month with the force wipe is what [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 22 hours ago. Its tags set out a wipe schedule of once a month.

How does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?

The game's server browser reads the tags [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^c (Creative): You get a sandbox for building, without gathering; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN appear in?

These themed Rust Data Lab lists carry [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN: 2x gather rate servers, Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population

Against other Rust servers, where does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN place?

Player hours over the last week put [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN at #5,324, inside the top 24% of ranked servers.

What does the current player count on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN tell you?

[US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 3 at the top. The busiest point in the last 48 hours came at 22:00 UTC, averaging 2 players.

How to join

What is the way to join [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?

In Rust, press F1 and enter client.connect 208.115.217.132:28080. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://rusthaven.org/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^c,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^c
Creative You get a sandbox for building, without gathering.
^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.