Element card · group Modded · atomic number 14,578, its rank
Local Plugin Test (not public)
Offline 208.188.186.148:28015 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 06:31 UTC10d ago | 1 | – | running | 0 |
| Fri 9 Oct, 12:56 UTC20d ago | 1 | halved by day 1 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Local Plugin Test (not public)?
The map on Local Plugin Test (not public) is procedural, made by the game.
What settings and rules apply on Local Plugin Test (not public)?
The name of Local Plugin Test (not public) carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Local Plugin Test (not public)?
There is no region on record for Local Plugin Test (not public). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 208.188.186.148:28015.
What Rust version does Local Plugin Test (not public) currently run?
On Windows, Local Plugin Test (not public) is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Local Plugin Test (not public) for staying online?
Currently offline, Local Plugin Test (not public) was last seen 21 hours ago. It was online for 4 of 168 hours in the last 7 full days, which is 2% uptime. It first appeared to Rust Data Lab on 30 September 2026.
Wipes and resets
What is the wiping pattern on Local Plugin Test (not public)?
Too few wipes are on record for Local Plugin Test (not public) to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 9 hours ago.
How does Local Plugin Test (not public) look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.
Tags, lists
Which meanings sit behind the tags on Local Plugin Test (not public)?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Local Plugin Test (not public) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Local Plugin Test (not public) come up?
The Rust Data Lab lists that include Local Plugin Test (not public) are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Local Plugin Test (not public) hold among Rust servers?
The seven-day player-hours table has Local Plugin Test (not public) at #14,578, in the top 65% of ranked servers.
How full is Local Plugin Test (not public) right now?
No live signal from Local Plugin Test (not public) right now, which was last seen 21 hours ago. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 21:00 UTC, at 0 players.
How to join
What is the way to join Local Plugin Test (not public)?
You can connect by pressing F1 in Rust and entering client.connect 208.188.186.148:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.