Rust Data LabData lab · live
Live readings Servers11,886 Players93,191 Populated4,074 Fresh wipes · 3h174 Sampled every 5 min

Element card · group Modded · atomic number 4,134, its rank

№[3] D2S Ultimate PvE 1000 Zombies Raidable Base

Online 208.52.153.33:28019 checked 5m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 2/ 40 5% full Room to join
7-day average0peak 5
Rank · atomic number#4,134top 19%
Last wipe25d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 44 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTC FW25d ago 8 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

The map on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is procedural at size 4,000 with seed 526093423, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has №[3] D2S Ultimate PvE 1000 Zombies Raidable Base set, and what settings are in force?

Nothing in the name of №[3] D2S Ultimate PvE 1000 Zombies Raidable Base gives a gather rate. Groups top out at 8 players, the default for the game. minigames & battle royale is the game mode, battle royale, Bedwars, parkour and arenas. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.

Server facts

Which location is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base based in?

No region is published by №[3] D2S Ultimate PvE 1000 Zombies Raidable Base. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 208.52.153.33:28019 is the address it uses.

On what Rust version does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base operate?

On Linux, №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base for staying online?

At the moment, №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is online. About 6 hours ago is when it last restarted, based on its uptime. It was online for 163 of 168 hours in the last 7 full days, which is 97% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base perform?

In the last 48 hours, it averaged 30 server fps, with a low of 26. The entity count reached 162,486, including buildings, deployables and all other world items. Memory use peaked at 4,504 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

Once a month is all №[3] D2S Ultimate PvE 1000 Zombies Raidable Base wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 25 days 23 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base look on the day of a wipe?

Recent wipes on average reached 8 players at their busiest. 44 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

These are the tags №[3] D2S Ultimate PvE 1000 Zombies Raidable Base makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^r (Roleplay): The server runs as roleplay; ^c (Creative): You get a sandbox for building, without gathering; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base appear in?

The Rust Data Lab lists that include №[3] D2S Ultimate PvE 1000 Zombies Raidable Base are: Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers, Rust roleplay servers, measured and Rust servers named for zombies. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Creative ^c, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base compare with other servers in the rankings?

Player hours over the last week put №[3] D2S Ultimate PvE 1000 Zombies Raidable Base at #4,134, inside the top 19% of ranked servers.

How full is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base right now?

№[3] D2S Ultimate PvE 1000 Zombies Raidable Base currently shows 2 players across 40 slots. A seven-day sample gives 0 players on average and 5 at the top. Peak time in the past 48 hours: 18:00 UTC, when the average was 2 players.

Connection

What steps get you onto №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

In Rust, press F1 and enter client.connect 208.52.153.33:28019. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://d2s.tebex.io/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^r,^c,^e,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^r
Roleplay The server runs as roleplay.
^c
Creative You get a sandbox for building, without gathering.
^e
Minigames This one hosts minigames such as arenas, Bedwars and parkour.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.