Rust Data LabData lab · live
Live readings Servers11,817 Players87,514 Populated3,688 Fresh wipes · 3h401 Sampled every 5 min

Element card · group Vanilla · atomic number 15,955, its rank

№[7] D2S DEAD EARTH Test Server 1

Offline 208.52.153.33:30015 checked 22d ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,955top 72%
Last wipe28d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:51 UTC FW28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on №[7] D2S DEAD EARTH Test Server 1?

№[7] D2S DEAD EARTH Test Server 1 runs a procedural map of size 4,000 with seed 15565093; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has №[7] D2S DEAD EARTH Test Server 1 set, and what settings are in force?

The name of №[7] D2S DEAD EARTH Test Server 1 carries no gather rate. With no change from the default, groups can hold up to 8 players. build & creative is the game mode, building sandbox, gathering off. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is off: Valve's VAC.

Server details

In what location does №[7] D2S DEAD EARTH Test Server 1 sit?

No region is published by №[7] D2S DEAD EARTH Test Server 1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 208.52.153.33:30015 is the address it uses.

What Rust version does №[7] D2S DEAD EARTH Test Server 1 currently run?

On Linux, №[7] D2S DEAD EARTH Test Server 1 is running Rust network protocol 2634 and build 167058. The protocol must match for you to join; Steam will update your game.

How reliably does №[7] D2S DEAD EARTH Test Server 1 stay online?

№[7] D2S DEAD EARTH Test Server 1 is not online at the moment; the last sighting was 22 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on №[7] D2S DEAD EARTH Test Server 1, and at what time?

Wiping once a month with the force wipe is what №[7] D2S DEAD EARTH Test Server 1 does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 28 days 2 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on №[7] D2S DEAD EARTH Test Server 1 involve?

Averaged across its recent wipes, the busiest point drew 2 players. 1 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on №[7] D2S DEAD EARTH Test Server 1?

These are the tags №[7] D2S DEAD EARTH Test Server 1 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^r (Roleplay): Roleplay is the focus here; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does №[7] D2S DEAD EARTH Test Server 1 appear in?

These themed Rust Data Lab lists carry №[7] D2S DEAD EARTH Test Server 1: Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and Rust roleplay servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does №[7] D2S DEAD EARTH Test Server 1 hold among Rust servers?

The seven-day player-hours table has №[7] D2S DEAD EARTH Test Server 1 at #15,955, in the top 72% of ranked servers.

How full is №[7] D2S DEAD EARTH Test Server 1 right now?

No live signal from №[7] D2S DEAD EARTH Test Server 1 right now, which was last seen 22 days 9 hours ago.

How to join

How can you connect to №[7] D2S DEAD EARTH Test Server 1?

In Rust, press F1 and enter client.connect 208.52.153.33:30015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://d2s.tebex.io/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players It has 200 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^r
Roleplay Roleplay is the focus here.
^c
Creative Build freely in a sandbox, with no gathering needed.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.