Rust Data LabData lab · live
Live readings Servers11,898 Players103,740 Populated4,020 Fresh wipes · 3h413 Sampled every 5 min

Element card · group Modded · atomic number 15,310, its rank

Bustabar - Creative - Build - Noclip - Sandbox - Plots

Online 208.73.205.198:28020 checked 7m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 69%
Last wipe28d agono schedule published
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 157
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  2. 2 Bu [NA] Builders … 153
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 153/ 999
  3. 3 Ru [AU] Rusticate… 33
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 33/ 150
  4. 4 At Atlas // CSL -… 2
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 2/ 100
  5. 5 Aq AQRUX RUST BUI… 45
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 45/ 100
  6. 6 Ko KoalaKopters -… 33

Quick answers

from the figures on this page

Settings and map

What map is in play on Bustabar - Creative - Build - Noclip - Sandbox - Plots?

Bustabar - Creative - Build - Noclip - Sandbox - Plots runs a procedural map of size 3,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

How is Bustabar - Creative - Build - Noclip - Sandbox - Plots configured, and what rules apply?

Nothing in the name of Bustabar - Creative - Build - Noclip - Sandbox - Plots gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Bustabar - Creative - Build - Noclip - Sandbox - Plots based in?

No region comes from Bustabar - Creative - Build - Noclip - Sandbox - Plots; it does give ca2 as its region code. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 208.73.205.198:28020.

Which Rust version is Bustabar - Creative - Build - Noclip - Sandbox - Plots on?

Rust network protocol 2635 and build 168909 on Linux is what Bustabar - Creative - Build - Noclip - Sandbox - Plots uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Bustabar - Creative - Build - Noclip - Sandbox - Plots for staying online?

At the moment, Bustabar - Creative - Build - Noclip - Sandbox - Plots is online. The uptime it reports suggests it restarted roughly 2 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Bustabar - Creative - Build - Noclip - Sandbox - Plots known for smooth running?

The last 48 hours show an average of 60 server fps and a minimum of 60. Buildings, deployables and everything else in the world added up to as many as 2,021 entities. Up to 1,433 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on Bustabar - Creative - Build - Noclip - Sandbox - Plots, and at what time?

Once a month is all Bustabar - Creative - Build - Noclip - Sandbox - Plots wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 28 days ago the current world was made.

What does a typical wipe day on Bustabar - Creative - Build - Noclip - Sandbox - Plots involve?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Bustabar - Creative - Build - Noclip - Sandbox - Plots?

gmrust (Game mode): Standard Rust survival is the game here; mp250 (Max players): It has 250 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rca2 (Region code): Its region code reads ca2; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Bustabar - Creative - Build - Noclip - Sandbox - Plots publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Bustabar - Creative - Build - Noclip - Sandbox - Plots come up?

The Rust Data Lab lists that include Bustabar - Creative - Build - Noclip - Sandbox - Plots are: Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Bustabar - Creative - Build - Noclip - Sandbox - Plots compare with other servers in the rankings?

Player hours over the last week put Bustabar - Creative - Build - Noclip - Sandbox - Plots at #15,310, inside the top 69% of ranked servers.

How many players does Bustabar - Creative - Build - Noclip - Sandbox - Plots have at the moment?

Of 250 slots, 0 are taken on Bustabar - Creative - Build - Noclip - Sandbox - Plots right now. The seven-day average for this server is 0 players.

Getting on

What steps get you onto Bustabar - Creative - Build - Noclip - Sandbox - Plots?

In Rust, press F1 and enter client.connect 208.73.205.198:28020. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/dpjUE6WmtM.

Server tags

what each one means

Published as mp250,ptrak,$rca2,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp250
Max players It has 250 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$rca2
Region code Its region code reads ca2.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.