Rust Data LabData lab · live
Live readings Servers11,701 Players54,561 Populated3,263 Fresh wipes · 3h144 Sampled every 5 min

Element card · group Modded · atomic number 15,918, its rank

osmium harness w9-carbon (local)

Offline 208.88.69.27:28805 checked 21d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,918top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 03:23 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on osmium harness w9-carbon (local)?

The map on osmium harness w9-carbon (local) is procedural, made by the game.

What settings and rules apply on osmium harness w9-carbon (local)?

No gather rate appears in the name of osmium harness w9-carbon (local). With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

About the server

What region hosts osmium harness w9-carbon (local)?

Nothing about a region is published by osmium harness w9-carbon (local). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 208.88.69.27:28805.

On what Rust version does osmium harness w9-carbon (local) operate?

On Linux, osmium harness w9-carbon (local) is running Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is osmium harness w9-carbon (local) for staying online?

Right now osmium harness w9-carbon (local) is offline, with its last appearance 21 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does osmium harness w9-carbon (local) wipe, and how often?

Too few wipes are on record for osmium harness w9-carbon (local) to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 21 days 6 hours ago the current world was made.

How does osmium harness w9-carbon (local) look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags osmium harness w9-carbon (local) carries?

gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list osmium harness w9-carbon (local) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does osmium harness w9-carbon (local) come up?

The Rust Data Lab lists that include osmium harness w9-carbon (local) are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does osmium harness w9-carbon (local) hold among Rust servers?

Player hours over the last week put osmium harness w9-carbon (local) at #15,918, inside the top 72% of ranked servers.

How many players does osmium harness w9-carbon (local) have at the moment?

The last recorded sighting of osmium harness w9-carbon (local) was 21 days 6 hours ago, and it is offline now.

Connection

How can you connect to osmium harness w9-carbon (local)?

You can connect by pressing F1 in Rust and entering client.connect 208.88.69.27:28805, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players Player slots: 4.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.