Element card · group Modded · atomic number 15,348, its rank
osmium dev rel044-contracts (local)
Offline 208.88.69.27:28870 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:39 UTC6d ago | 0 | – | running | 0 |
| Thu 22 Oct, 04:19 UTC6d ago | 0 | – | 0.6 days | 0 |
| Sat 10 Oct, 02:49 UTC18d ago | 0 | – | 12.1 days | 0 |
| Thu 8 Oct, 11:12 UTC20d ago | 0 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on osmium dev rel044-contracts (local)?
Generated by the game, the map on osmium dev rel044-contracts (local) is procedural.
What rules has osmium dev rel044-contracts (local) set, and what settings are in force?
No gather rate appears in the name of osmium dev rel044-contracts (local). Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts osmium dev rel044-contracts (local)?
Nothing about a region is published by osmium dev rel044-contracts (local). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 208.88.69.27:28870.
On what Rust version does osmium dev rel044-contracts (local) operate?
On Linux, osmium dev rel044-contracts (local) is running Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is osmium dev rel044-contracts (local) for staying online?
Right now osmium dev rel044-contracts (local) is offline, with its last appearance 6 days 3 hours ago. For the last 7 full days, 2 of 168 hours were online, giving 1% uptime. It first appeared to Rust Data Lab on 8 October 2026.
Wipe days
What is the wiping pattern on osmium dev rel044-contracts (local)?
No next wipe can be predicted on osmium dev rel044-contracts (local): its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 3 hours ago.
What does a typical wipe day on osmium dev rel044-contracts (local) involve?
Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
Which meanings sit behind the tags on osmium dev rel044-contracts (local)?
These are the tags osmium dev rel044-contracts (local) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; osmium (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does osmium dev rel044-contracts (local) appear in?
The Rust Data Lab lists that include osmium dev rel044-contracts (local) are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How does osmium dev rel044-contracts (local) compare with other servers in the rankings?
osmium dev rel044-contracts (local) sits at #15,348 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is osmium dev rel044-contracts (local) right now?
No live signal from osmium dev rel044-contracts (local) right now, which was last seen 6 days 3 hours ago. The seven-day average for this server is 0 players.
Connection
What steps get you onto osmium dev rel044-contracts (local)?
In Rust, press F1 and enter client.connect 208.88.69.27:28870. Or click Launch Rust here to open Rust via Steam and connect automatically.