Element card · group Modded · atomic number 15,848, its rank
osmium dev render-c (local)
Offline 208.88.69.27:28990 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on osmium dev render-c (local)?
Generated by the game, the map on osmium dev render-c (local) is procedural.
What rules has osmium dev render-c (local) set, and what settings are in force?
Nothing in the name of osmium dev render-c (local) gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is osmium dev render-c (local) based in?
Nothing about a region is published by osmium dev render-c (local). Rust Data Lab shows a server's stated location, not a verified position of the machine. 208.88.69.27:28990 is the address it uses.
Which Rust version is osmium dev render-c (local) on?
On Linux, osmium dev render-c (local) is running Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam takes care of updating it.
Does osmium dev render-c (local) stay up, and how reliable is its uptime?
Right now osmium dev render-c (local) is offline, with its last appearance 20 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.
Wipe days
When does osmium dev render-c (local) wipe, and how often?
Too few wipes are on record for osmium dev render-c (local) to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 20 days 23 hours ago the current world was made.
Where it appears
How should you read the tags on osmium dev render-c (local)?
These are the tags osmium dev render-c (local) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does osmium dev render-c (local) appear in?
The Rust Data Lab lists that include osmium dev render-c (local) are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does osmium dev render-c (local) compare with other servers in the rankings?
The seven-day player-hours table has osmium dev render-c (local) at #15,848, in the top 72% of ranked servers.
How many players does osmium dev render-c (local) have at the moment?
The last recorded sighting of osmium dev render-c (local) was 20 days 23 hours ago, and it is offline now.
Getting on
What steps get you onto osmium dev render-c (local)?
In Rust, press F1 and enter client.connect 208.88.69.27:28990. Or click Launch Rust here to open Rust via Steam and connect automatically.