Element card · group Modded · atomic number 15,869, its rank
r2020-test
Offline 208.88.69.27:38306 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
How is r2020-test configured, and what rules apply?
Nothing in the name of r2020-test gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
About the server
In what location does r2020-test sit?
Nothing about a region is published by r2020-test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 208.88.69.27:38306.
On what Rust version does r2020-test operate?
Rust network protocol 2634 and build 167398 on Linux is what r2020-test uses. The protocol must match for you to join; Steam will update your game.
Does r2020-test stay up, and how reliable is its uptime?
r2020-test is not online at the moment; the last sighting was 19 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.
Wipe days
When does r2020-test wipe, and how often?
Too few wipes are on record for r2020-test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 16 hours ago the current world was made.
Tags, lists
What should you understand from the tags r2020-test carries?
The game's server browser reads the tags r2020-test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does r2020-test appear in?
The Rust Data Lab lists that include r2020-test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does r2020-test hold among Rust servers?
The seven-day player-hours table has r2020-test at #15,869, in the top 72% of ranked servers.
How many players does r2020-test have at the moment?
No live signal from r2020-test right now, which was last seen 19 days 16 hours ago.
How to join
What is the way to join r2020-test?
In Rust, press F1 and enter client.connect 208.88.69.27:38306. Or click Launch Rust here to open Rust via Steam and connect automatically.