Element card · group Modded · atomic number 15,869, its rank
r2020-test
Offline 208.88.69.27:38459 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
How is r2020-test configured, and what rules apply?
The name of r2020-test carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.
About the server
Which location is r2020-test based in?
Nothing about a region is published by r2020-test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 208.88.69.27:38459.
On what Rust version does r2020-test operate?
Rust network protocol 2634 and build 167398 on Linux is what r2020-test uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does r2020-test stay online?
Currently offline, r2020-test was last seen 20 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on r2020-test?
r2020-test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 10 hours ago.
Where it appears
How should you read the tags on r2020-test?
These are the tags r2020-test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does r2020-test appear in?
These themed Rust Data Lab lists carry r2020-test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What position does r2020-test hold among Rust servers?
r2020-test sits at #15,869 for seven-day player hours, placing it in the top 72% of ranked servers.
How many players does r2020-test have at the moment?
No live signal from r2020-test right now, which was last seen 20 days 10 hours ago.
How to join
What is the way to join r2020-test?
In Rust, press F1 and enter client.connect 208.88.69.27:38459. Or click Launch Rust here to open Rust via Steam and connect automatically.