Rust Data LabData lab · live
Live readings Servers11,801 Players73,164 Populated3,682 Fresh wipes · 3h113 Sampled every 5 min

Element card · group Modded · atomic number 15,348, its rank

My Rust Server | ScalaCube

Offline 209.192.185.201:2115 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 69%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0002:0005:0009:0012:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510022:0002:0005:0009:0012:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 125
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Quick answers

from the figures on this page

Server setup

What map is in play on My Rust Server | ScalaCube?

A procedural map of size 4,000 with seed 12345 runs on My Rust Server | ScalaCube, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has My Rust Server | ScalaCube set, and what settings are in force?

Nothing in the name of My Rust Server | ScalaCube gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is My Rust Server | ScalaCube based in?

There is no region on record for My Rust Server | ScalaCube. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 209.192.185.201:2115.

Which Rust version is My Rust Server | ScalaCube on?

Rust network protocol 2634 and build 167398 on Linux is what My Rust Server | ScalaCube uses. The protocol must match for you to join; Steam will update your game.

How reliably does My Rust Server | ScalaCube stay online?

Right now My Rust Server | ScalaCube is offline, with its last appearance 28 hours ago. According to the uptime it reports, the last restart was about 16 days 22 hours ago. It was online for 161 of 168 hours in the last 7 full days, which is 96% uptime. The first sighting by Rust Data Lab was on 10 October 2026.

Does My Rust Server | ScalaCube hold a steady performance?

In the last 48 hours, it averaged 78 server fps, with a low of 62. The entity count reached 91,045, including buildings, deployables and all other world items. Memory use peaked at 5,584 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on My Rust Server | ScalaCube?

My Rust Server | ScalaCube's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 18 days 4 hours ago the current world was made.

Lists and tags

How should you read the tags on My Rust Server | ScalaCube?

The game's server browser reads the tags My Rust Server | ScalaCube publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server | ScalaCube come up?

You will find My Rust Server | ScalaCube on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does My Rust Server | ScalaCube hold among Rust servers?

Player hours over the last week put My Rust Server | ScalaCube at #15,348, inside the top 69% of ranked servers.

How full is My Rust Server | ScalaCube right now?

No live signal from My Rust Server | ScalaCube right now, which was last seen 28 hours ago. The past week gives an average of 0 players.

How to join

What is the way to join My Rust Server | ScalaCube?

You can connect by pressing F1 in Rust and entering client.connect 209.192.185.201:2115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Player slots: 150.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build The game build is 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.