Rust Data LabData lab · live
Live readings Servers11,889 Players101,018 Populated3,946 Fresh wipes · 3h400 Sampled every 5 min

Element card · group Modded · atomic number 5,251, its rank

{PVE} Brad's Place | No Killing | No Raiding | Friendly

Online 209.192.224.172:25599 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 4
Rank · atomic number#5,251top 24%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 2

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 10 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:12 UTC2d ago 4 – running 0
Mon 26 Oct, 13:40 UTC3d ago 4 – 1 days 1
Wed 21 Oct, 18:08 UTC7d ago 2 halved by day 2 4.8 days 1
Sun 11 Oct, 23:09 UTC17d ago 3 halved by day 3 9.8 days 0
Mon 5 Oct, 20:54 UTC23d ago 2 held half 6.1 days 0
Thu 1 Oct, 17:45 UTC FW27d ago 1 halved by day 1 4.1 days 0
Thu 17 Sep, 17:35 UTC41d ago 1 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on {PVE} Brad's Place | No Killing | No Raiding | Friendly?

A procedural map of size 4,500 with seed 1337 runs on {PVE} Brad's Place | No Killing | No Raiding | Friendly, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

What settings and rules apply on {PVE} Brad's Place | No Killing | No Raiding | Friendly?

Nothing in the name of {PVE} Brad's Place | No Killing | No Raiding | Friendly gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does {PVE} Brad's Place | No Killing | No Raiding | Friendly sit?

No region is published by {PVE} Brad's Place | No Killing | No Raiding | Friendly. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 209.192.224.172:25599.

On what Rust version does {PVE} Brad's Place | No Killing | No Raiding | Friendly operate?

On Linux, {PVE} Brad's Place | No Killing | No Raiding | Friendly is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is {PVE} Brad's Place | No Killing | No Raiding | Friendly for staying online?

Right now, {PVE} Brad's Place | No Killing | No Raiding | Friendly is reachable. About 13 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 15 September 2026.

How well does {PVE} Brad's Place | No Killing | No Raiding | Friendly perform?

The last 48 hours show an average of 116 server fps and a minimum of 63. The entity count reached 104,511, including buildings, deployables and all other world items. Memory use peaked at 5,398 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on {PVE} Brad's Place | No Killing | No Raiding | Friendly?

There is no next wipe to predict for {PVE} Brad's Place | No Killing | No Raiding | Friendly, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 2 hours ago.

On {PVE} Brad's Place | No Killing | No Raiding | Friendly, what happens when wipe day arrives?

Recent wipes on average reached 3 players at their busiest. Peak numbers on the latest wipe came 10 hours in. Above half the peak until the next wipe: that held in 25% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Where it appears

How should you read the tags on {PVE} Brad's Place | No Killing | No Raiding | Friendly?

These are the tags {PVE} Brad's Place | No Killing | No Raiding | Friendly makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does {PVE} Brad's Place | No Killing | No Raiding | Friendly come up?

You will find {PVE} Brad's Place | No Killing | No Raiding | Friendly on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What position does {PVE} Brad's Place | No Killing | No Raiding | Friendly hold among Rust servers?

The seven-day player-hours table has {PVE} Brad's Place | No Killing | No Raiding | Friendly at #5,251, in the top 24% of ranked servers.

How full is {PVE} Brad's Place | No Killing | No Raiding | Friendly right now?

{PVE} Brad's Place | No Killing | No Raiding | Friendly currently shows 0 players across 40 slots. A seven-day sample gives 0 players on average and 4 at the top. Peak time in the past 48 hours: 00:00 UTC, when the average was 3 players.

Connection

What is the way to join {PVE} Brad's Place | No Killing | No Raiding | Friendly?

Open the console with F1 in Rust and type client.connect 209.192.224.172:25599. The Launch Rust button on this page does the same job through Steam. You can find its website at https://tbrs.craftingstore.net/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.