Element card · group Modded · atomic number 15,349, its rank
fghf
Online 209.192.255.166:26721 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on fghf?
A procedural map of size 2,000 with seed 425293779 runs on fghf, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has fghf set, and what settings are in force?
No gather rate appears in the name of fghf. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is fghf based in?
There is no region on record for fghf. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 209.192.255.166:26721.
Which Rust version is fghf on?
On Linux, fghf is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is fghf for staying online?
Right now, fghf is reachable. About 6 days 12 hours ago is when it last restarted, based on its uptime. For the last 6 full days, 120 of 144 hours were online, giving 83% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.
Is fghf known for smooth running?
Server fps averaged 236 over the last 48 hours, with 222 as the lowest. Buildings, deployables and everything else in the world added up to as many as 14,855 entities. The highest memory usage was 4,555 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does fghf wipe, and how often?
The record holds too few of fghf's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 5 hours ago.
Lists and tags
How should you read the tags on fghf?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list fghf publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does fghf come up?
These themed Rust Data Lab lists carry fghf: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does fghf compare with other servers in the rankings?
fghf sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is fghf right now?
At the moment fghf has 0 of its 40 slots filled. The seven-day average for this server is 0 players.
Getting on
What is the way to join fghf?
In Rust, press F1 and enter client.connect 209.192.255.166:26721. Or click Launch Rust here to open Rust via Steam and connect automatically.