Element card · group Modded · atomic number 15,358, its rank
NERV
Online 209.192.255.195:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on NERV?
A procedural map of size 4,500 with seed 1075646401 runs on NERV, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on NERV?
No gather rate appears in the name of NERV. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts NERV?
Nothing about a region is published by NERV. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 209.192.255.195:28015.
What Rust version does NERV currently run?
Rust network protocol 2635 and build 167781 on Linux is what NERV uses. The protocol must match for you to join; Steam will update your game.
Does NERV stay up, and how reliable is its uptime?
NERV is live as of now. About 2 days 2 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 19 October 2026.
Does NERV hold a steady performance?
Server fps averaged 119 over the last 48 hours, with 93 as the lowest. Buildings, deployables and everything else in the world added up to as many as 114,670 entities. Memory use peaked at 5,242 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
What is the wiping pattern on NERV?
Too few wipes are on record for NERV to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 9 hours ago.
Lists and tags
What should you understand from the tags NERV carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list NERV publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does NERV come up?
You will find NERV on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does NERV compare with other servers in the rankings?
The seven-day player-hours table has NERV at #15,358, in the top 69% of ranked servers.
How many players does NERV have at the moment?
NERV currently shows 0 players across 10 slots. The seven-day average for this server is 0 players.
Connection
How can you connect to NERV?
Open the console with F1 in Rust and type client.connect 209.192.255.195:28015. The Launch Rust button on this page does the same job through Steam.