Rust Data LabData lab · live
Live readings Servers11,649 Players46,616 Populated3,134 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Modded · atomic number 15,338, its rank

Clan AFK: Rust & Ruin

Online 209.192.255.27:21495 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 125 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 106
    ShockRust | Blue | NoLimit no group limit · 150 on average 106/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 163
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 163/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 50
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 50/ 700
  5. 5 Ru RustSpain.com … 5
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 22
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Clan AFK: Rust & Ruin?

The map on Clan AFK: Rust & Ruin is procedural at size 2,000 with seed 484554513, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Clan AFK: Rust & Ruin set, and what settings are in force?

Nothing in the name of Clan AFK: Rust & Ruin gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is Clan AFK: Rust & Ruin based in?

There is no region on record for Clan AFK: Rust & Ruin. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 209.192.255.27:21495.

What Rust version does Clan AFK: Rust & Ruin currently run?

Rust network protocol 2635 and build 168909 on Linux is what Clan AFK: Rust & Ruin uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Clan AFK: Rust & Ruin for staying online?

Clan AFK: Rust & Ruin is live as of now. The uptime it reports suggests it restarted roughly 24 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 15 October 2026.

How well does Clan AFK: Rust & Ruin perform?

Server fps averaged 236 over the last 48 hours, with 227 as the lowest. The maximum entity count was 16,460, covering buildings, deployables and all else in the world. Up to 6,217 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Clan AFK: Rust & Ruin, and at what time?

Clan AFK: Rust & Ruin's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 13 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on Clan AFK: Rust & Ruin?

gmrust (Game mode): Standard Rust survival is the game here; mp125 (Max players): It has 125 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Clan AFK: Rust & Ruin publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Clan AFK: Rust & Ruin appear in?

You will find Clan AFK: Rust & Ruin on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Clan AFK: Rust & Ruin hold among Rust servers?

The seven-day player-hours table has Clan AFK: Rust & Ruin at #15,338, in the top 69% of ranked servers.

How many players does Clan AFK: Rust & Ruin have at the moment?

Clan AFK: Rust & Ruin currently shows 0 players across 125 slots. Over seven days the mean player count is 0.

Connection

What steps get you onto Clan AFK: Rust & Ruin?

In Rust, press F1 and enter client.connect 209.192.255.27:21495. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://www.clanafk.com.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp125
Max players It has 125 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.