Element card · group Modded · atomic number 15,156, its rank
GoG_Server
Offline 209.198.153.22:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on GoG_Server?
The map on GoG_Server is procedural, made by the game.
What rules has GoG_Server set, and what settings are in force?
Nothing in the name of GoG_Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts GoG_Server?
Nothing about a region is published by GoG_Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 209.198.153.22:28015.
Which Rust version is GoG_Server on?
On Linux, GoG_Server is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does GoG_Server stay online?
Currently offline, GoG_Server was last seen 14 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 14 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on GoG_Server, and at what time?
GoG_Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 34 days 14 hours ago the current world was made.
Lists and tags
What should you understand from the tags GoG_Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list GoG_Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does GoG_Server come up?
These themed Rust Data Lab lists carry GoG_Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does GoG_Server hold among Rust servers?
Player hours over the last week put GoG_Server at #15,156, inside the top 70% of ranked servers.
How full is GoG_Server right now?
No live signal from GoG_Server right now, which was last seen 14 days 3 hours ago.
Connection
What steps get you onto GoG_Server?
You can connect by pressing F1 in Rust and entering client.connect 209.198.153.22:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.