Element card · group Modded · atomic number 6,944, its rank
KILLING ME RUST
Online 210.131.209.245:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:39 UTC21d ago | 8 | – | running | 6 |
| Fri 2 Oct, 11:08 UTC25d ago | 9 | held half | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on KILLING ME RUST?
KILLING ME RUST runs a procedural map of size 4,600 with seed 6673174; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has KILLING ME RUST set, and what settings are in force?
The name of KILLING ME RUST carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts KILLING ME RUST?
There is no region on record for KILLING ME RUST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 210.131.209.245:28015.
On what Rust version does KILLING ME RUST operate?
On Linux, KILLING ME RUST is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does KILLING ME RUST stay up, and how reliable is its uptime?
KILLING ME RUST is live as of now. The uptime it reports suggests it restarted roughly 5 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Is KILLING ME RUST known for smooth running?
Server fps averaged 123 over the last 48 hours, with 81 as the lowest. The entity count reached 122,783, including buildings, deployables and all other world items. Memory use peaked at 3,469 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
How often does a wipe happen on KILLING ME RUST, and at what time?
The record holds too few of KILLING ME RUST's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 5 hours ago.
What does a typical wipe day on KILLING ME RUST involve?
Averaged across its recent wipes, the busiest point drew 8 players. The latest wipe's peak fell 45 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.
Tags, lists
What should you understand from the tags KILLING ME RUST carries?
These are the tags KILLING ME RUST makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does KILLING ME RUST appear in?
These themed Rust Data Lab lists carry KILLING ME RUST: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What position does KILLING ME RUST hold among Rust servers?
KILLING ME RUST sits at #6,944 for seven-day player hours, placing it in the top 31% of ranked servers.
What does the current player count on KILLING ME RUST tell you?
At the moment KILLING ME RUST has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 08:00 UTC, at 0 players.
Getting on
What steps get you onto KILLING ME RUST?
You can connect by pressing F1 in Rust and entering client.connect 210.131.209.245:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.