Element card · group Modded · atomic number 13,243, its rank
test88995
Offline 211.51.110.190:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on test88995?
The map on test88995 is procedural, made by the game.
What rules has test88995 set, and what settings are in force?
The name of test88995 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts test88995?
There is no region on record for test88995. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 211.51.110.190:28015.
Which Rust version is test88995 on?
Rust network protocol 2633 and build 162929 on Windows is what test88995 uses. The protocol must match for you to join; Steam will update your game.
Does test88995 stay up, and how reliable is its uptime?
Currently offline, test88995 was last seen 40 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.
Wipe days
What is the wiping pattern on test88995?
The record holds too few of test88995's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 47 days 6 hours ago.
Where it appears
Which meanings sit behind the tags on test88995?
These are the tags test88995 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): Build number: 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does test88995 appear in?
You will find test88995 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does test88995 place?
test88995 sits at #13,243 for seven-day player hours, placing it in the top – of ranked servers.
How many players does test88995 have at the moment?
test88995 is offline at the moment; the last sighting was 40 days 23 hours ago.
How to join
What steps get you onto test88995?
Open the console with F1 in Rust and type client.connect 211.51.110.190:28015. The Launch Rust button on this page does the same job through Steam.