Rust Data LabData lab · live
Live readings Servers11,617 Players40,309 Populated2,963 Fresh wipes · 3h87 Sampled every 5 min

Element card · group Modded · atomic number 15,596, its rank

Mercury Local Review

Offline 211.7.98.121:28115 checked 21d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#15,596top 70%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 124
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  4. 4 Ru 404 RUST 2Х|ДЛ… 40
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Quick answers

from the figures on this page

Map and rules

What map is in play on Mercury Local Review?

The map on Mercury Local Review is procedural, made by the game.

What settings and rules apply on Mercury Local Review?

The name of Mercury Local Review carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does Mercury Local Review sit?

There is no region on record for Mercury Local Review. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 211.7.98.121:28115.

What Rust version does Mercury Local Review currently run?

On Windows, Mercury Local Review is running Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Mercury Local Review stay online?

Right now Mercury Local Review is offline, with its last appearance 21 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.

Wipe days

How often does a wipe happen on Mercury Local Review, and at what time?

Too few wipes are on record for Mercury Local Review to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 16 hours ago.

Tags, lists

Which meanings sit behind the tags on Mercury Local Review?

These are the tags Mercury Local Review makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): The game build is 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Mercury Local Review appear in?

The Rust Data Lab lists that include Mercury Local Review are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does Mercury Local Review place?

Mercury Local Review sits at #15,596 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does Mercury Local Review have at the moment?

Mercury Local Review is offline at the moment; the last sighting was 21 days 15 hours ago.

How to join

What is the way to join Mercury Local Review?

You can connect by pressing F1 in Rust and entering client.connect 211.7.98.121:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167058
Build The game build is 167058.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.