Rust Data LabData lab · live
Live readings Servers11,753 Players67,907 Populated3,403 Fresh wipes · 3h209 Sampled every 5 min

Element card · group Modded · atomic number 15,308, its rank

CupboardLabs Test

Offline 212.104.214.217:28015 checked 10d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,308top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 49
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 49/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 19
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 19/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 51
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 51/ 700
  6. 6 Ru RustSpain.com … 254
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 254/ 260

Quick answers

from the figures on this page

Map and rules

What map is in play on CupboardLabs Test?

A procedural map runs on CupboardLabs Test, generated by the game.

How is CupboardLabs Test configured, and what rules apply?

No gather rate appears in the name of CupboardLabs Test. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts CupboardLabs Test?

No region is published by CupboardLabs Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 212.104.214.217:28015.

On what Rust version does CupboardLabs Test operate?

Rust network protocol 2634 and build 167781 on Windows is what CupboardLabs Test uses. The protocol must match for you to join; Steam will update your game.

How reliably does CupboardLabs Test stay online?

Right now CupboardLabs Test is offline, with its last appearance 10 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 19 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on CupboardLabs Test, and at what time?

Too few wipes are on record for CupboardLabs Test to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 13 days 18 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on CupboardLabs Test?

The game's server browser reads the tags CupboardLabs Test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does CupboardLabs Test come up?

The Rust Data Lab lists that include CupboardLabs Test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does CupboardLabs Test compare with other servers in the rankings?

The seven-day player-hours table has CupboardLabs Test at #15,308, in the top 70% of ranked servers.

What does the current player count on CupboardLabs Test tell you?

The last recorded sighting of CupboardLabs Test was 10 days 9 hours ago, and it is offline now.

How to join

What is the way to join CupboardLabs Test?

In Rust, press F1 and enter client.connect 212.104.214.217:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players It has 4 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.