Rust Data LabData lab · live
Live readings Servers11,733 Players63,580 Populated3,313 Fresh wipes · 3h197 Sampled every 5 min

Element card · group Modded · atomic number 15,262, its rank

EU | AtomicHost Build Server

Online 212.105.147.238:25737 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,262top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:38 UTC21d ago 2 – running 0
Mon 5 Oct, 00:00 UTC25d ago 1 halved by day 1 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 77
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 118 on average 77/ 999
  2. 2 At Atlas // CSL -… 1
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average 1/ 100
  3. 3 Aq AQRUX RUST BUI… 10
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 10/ 100
  4. 4 In Intoxicated EU… 13
    Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 22 on average 13/ 150
  5. 5 Sh ShockRust | Bu… 7
    ShockRust | Build Обновление EU · no group limit · 8 on average 7/ 50
  6. 6 Lu [EU]Luuxens[PV… 3
    [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 3/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on EU | AtomicHost Build Server?

A procedural map of size 6,000 with seed 1337 runs on EU | AtomicHost Build Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

What rules has EU | AtomicHost Build Server set, and what settings are in force?

No gather rate appears in the name of EU | AtomicHost Build Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

What region hosts EU | AtomicHost Build Server?

No region tag is published by EU | AtomicHost Build Server; its name, though, points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 212.105.147.238:25737.

What Rust version does EU | AtomicHost Build Server currently run?

On Linux, EU | AtomicHost Build Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does EU | AtomicHost Build Server stay up, and how reliable is its uptime?

At the moment, EU | AtomicHost Build Server is online. According to the uptime it reports, the last restart was about 31 hours ago. For the last 7 full days, 143 of 168 hours were online, giving 85% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

Is EU | AtomicHost Build Server known for smooth running?

The last 48 hours show an average of 231 server fps and a minimum of 157. The entity count reached 114,455, including buildings, deployables and all other world items. Up to 3,600 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on EU | AtomicHost Build Server, and at what time?

EU | AtomicHost Build Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 21 days 3 hours ago the current world was made.

On EU | AtomicHost Build Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Lists and tags

Which meanings sit behind the tags on EU | AtomicHost Build Server?

These are the tags EU | AtomicHost Build Server makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): 150 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does EU | AtomicHost Build Server come up?

These themed Rust Data Lab lists carry EU | AtomicHost Build Server: EU Rust servers, measured, Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does EU | AtomicHost Build Server compare with other servers in the rankings?

Player hours over the last week put EU | AtomicHost Build Server at #15,262, inside the top 69% of ranked servers.

How many players does EU | AtomicHost Build Server have at the moment?

At the moment EU | AtomicHost Build Server has 0 of its 150 slots filled. Over seven days the mean player count is 0.

Connection

How can you connect to EU | AtomicHost Build Server?

You can connect by pressing F1 in Rust and entering client.connect 212.105.147.238:25737, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://atomichost.xyz/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp150
Max players 150 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.