Rust Data LabData lab · live
Live readings Servers11,846 Players84,816 Populated3,802 Fresh wipes · 3h288 Sampled every 5 min

Element card · group Modded · atomic number 16,224, its rank

My Rust Server | ScalaCube

Offline 212.117.171.100:3118 checked 34d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#16,224top 71%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  3. 3 Re RETRO RUST #1 … 168
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  4. 4 Ru 404 RUST 2Х|ДЛ… 82
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82/ 700
  5. 5 Ru RustSpain.com … 100
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 100/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 248
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 248/ 700

Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust Server | ScalaCube?

A procedural map of size 4,000 with seed 12345 runs on My Rust Server | ScalaCube, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on My Rust Server | ScalaCube?

The name of My Rust Server | ScalaCube carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is My Rust Server | ScalaCube based in?

No region is published by My Rust Server | ScalaCube. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 212.117.171.100:3118.

What Rust version does My Rust Server | ScalaCube currently run?

Rust network protocol 2633 and build 163207 on Linux is what My Rust Server | ScalaCube uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Rust Server | ScalaCube for staying online?

My Rust Server | ScalaCube is not online at the moment; the last sighting was 34 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

What is the wiping pattern on My Rust Server | ScalaCube?

My Rust Server | ScalaCube's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 52 days 20 hours ago.

Lists and tags

How should you read the tags on My Rust Server | ScalaCube?

These are the tags My Rust Server | ScalaCube makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server | ScalaCube appear in?

These themed Rust Data Lab lists carry My Rust Server | ScalaCube: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does My Rust Server | ScalaCube compare with other servers in the rankings?

My Rust Server | ScalaCube sits at #16,224 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is My Rust Server | ScalaCube right now?

No live signal from My Rust Server | ScalaCube right now, which was last seen 34 days 9 hours ago.

Connection

What steps get you onto My Rust Server | ScalaCube?

You can connect by pressing F1 in Rust and entering client.connect 212.117.171.100:3118, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163207
Build Build number: 163207.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.