Element card · group Modded · atomic number 15,892, its rank
Rust Local Test
Offline 212.13.162.19:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rust Local Test?
The map on Rust Local Test is procedural, made by the game.
How is Rust Local Test configured, and what rules apply?
No gather rate appears in the name of Rust Local Test. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Rust Local Test?
No region is published by Rust Local Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 212.13.162.19:28015.
What Rust version does Rust Local Test currently run?
Rust network protocol 2633 and build 165217 on Windows is what Rust Local Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Rust Local Test stay up, and how reliable is its uptime?
Rust Local Test is not online at the moment; the last sighting was 32 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 27 September 2026.
Wipes and resets
When does Rust Local Test wipe, and how often?
Rust Local Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 32 days 10 hours ago the current world was made.
Where it appears
What should you understand from the tags Rust Local Test carries?
These are the tags Rust Local Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Rust Local Test appear in?
These themed Rust Data Lab lists carry Rust Local Test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Rust Local Test compare with other servers in the rankings?
Player hours over the last week put Rust Local Test at #15,892, inside the top 67% of ranked servers.
What does the current player count on Rust Local Test tell you?
No live signal from Rust Local Test right now, which was last seen 32 days 10 hours ago.
How to join
What steps get you onto Rust Local Test?
You can connect by pressing F1 in Rust and entering client.connect 212.13.162.19:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.