Rust Data LabData lab · live
Live readings Servers11,614 Players32,078 Populated2,758 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Vanilla · atomic number 3,964, its rank

justtest

Online EU 212.142.72.120:28015 checked 9m ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 99 0% full Room to join
7-day average1peak 5
Rank · atomic number#3,964top 18% · #1447 in EU
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 142
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  2. 2 Ru Rusty Moose |E… 83
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 83/ 200
  3. 3 Fa [EU East] Face… 23
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 173 on average 23/ 350
  4. 4 Fa [EU] Facepunch… 45
    [EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average 45/ 400
  5. 5 Ru Rustafied.com … 38
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 38/ 100
  6. 6 Ma Magic Rust — L… 32
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 124 on average 32/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on justtest?

A procedural map of size 3,500 with seed 2018493533 runs on justtest, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has justtest set, and what settings are in force?

Nothing in the name of justtest gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

Which location is justtest based in?

The EU tag is how justtest lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 212.142.72.120:28015.

Which Rust version is justtest on?

Rust network protocol 2635 and build 168909 on Linux is what justtest uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is justtest for staying online?

At the moment, justtest is online. About 4 days 11 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.

Does justtest hold a steady performance?

The last 48 hours show an average of 46 server fps and a minimum of 34. The entity count reached 68,952, including buildings, deployables and all other world items. Memory use peaked at 3,070 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on justtest?

An estimate from the force wipe puts the next wipe on justtest. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 11 hours ago. Wipes monthly, according to the schedule in its tags.

Tags, lists

What should you understand from the tags justtest carries?

gmrust (Game mode): Survival in the standard Rust style; mp99 (Max players): It has 99 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; EU (Europe): In the browser it sits under Europe: that is the tag list justtest publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does justtest appear in?

You will find justtest on the following Rust Data Lab lists: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does justtest compare with other servers in the rankings?

Player hours for the past seven days give justtest #3,964, #1,447 in Europe, and a place in the top 18% of ranked servers.

What does the current player count on justtest tell you?

justtest currently shows 0 players across 99 slots. Averaged over the past week: 1 players, peaking at 5. Peak time in the past 48 hours: 16:00 UTC, when the average was 0 players.

Getting on

What is the way to join justtest?

You can connect by pressing F1 in Rust and entering client.connect 212.142.72.120:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp99,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp99
Max players It has 99 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.