Rust Data LabData lab · live
Live readings Servers11,753 Players67,907 Populated3,403 Fresh wipes · 3h209 Sampled every 5 min

Element card · group Modded · atomic number 3,105, its rank

yaga test

Online 212.193.10.54:28015 checked 10m ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 2000 0% full Room to join
7-day average1peak 1
Rank · atomic number#3,105top 14%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1,501players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctFri 2 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1,501, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:19 UTC26d ago 1,501 – running 1
Sat 3 Oct, 03:55 UTC26d ago 1,501 – 0.5 days 0
Fri 2 Oct, 16:45 UTC27d ago 1,501 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on yaga test?

yaga test runs a procedural map of size 2,000 with seed 12345; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on yaga test?

Nothing in the name of yaga test gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server details

In what location does yaga test sit?

There is no region on record for yaga test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 212.193.10.54:28015 is the address it uses.

What Rust version does yaga test currently run?

Rust network protocol 2634 and build 166652 on Linux is what yaga test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does yaga test stay online?

At the moment, yaga test is online. According to the uptime it reports, the last restart was about 7 days 11 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.

Is yaga test known for smooth running?

The last 48 hours show an average of 87 server fps and a minimum of 44. Buildings, deployables and everything else in the world added up to as many as 17,756 entities. Memory use peaked at 2,134 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does yaga test wipe, and how often?

With no fixed rhythm, yaga test wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 8 hours ago.

How does yaga test look on the day of a wipe?

Recent wipes on average reached 1,501 players at their busiest. The latest wipe's peak fell 2 hours after it began.

Where it appears

How should you read the tags on yaga test?

These are the tags yaga test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2000 (Max players): It has 2,000 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does yaga test appear in?

The Rust Data Lab lists that include yaga test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does yaga test place?

yaga test sits at #3,105 for seven-day player hours, placing it in the top 14% of ranked servers.

How many players does yaga test have at the moment?

yaga test currently shows 1 players across 2,000 slots. Averaged over the past week: 1 players, peaking at 1. Over 48 hours, the highest average fell at 00:00 UTC, at 1 players.

How to join

How can you connect to yaga test?

In Rust, press F1 and enter client.connect 212.193.10.54:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2000,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2000
Max players It has 2,000 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.