Rust Data LabData lab · live
Live readings Servers11,686 Players34,855 Populated2,843 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Modded · atomic number 2,840, its rank

Magic World #2 - Modded 3x (No limit) Wipe 23.10

Online 212.22.93.128:28014 checked 7m ago

3x weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 9
Rank · atomic number#2,840top 13%
Last wipe5d agoweekly schedule
Next wipe1d 8hFri 30 Oct, 11:57 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 11:57 UTC, in 1d 8h. Its weekly schedule tag · low confidence

usual gap6.8 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 1d 8hFri 30 Oct, 11:57 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 8d 8hFri 6 Nov, 11:57 UTC
  4. 15d 8hFri 13 Nov, 11:57 UTC
  5. 22d 8hFri 20 Nov, 11:57 UTC
  6. 29d 8hFri 27 Nov, 11:57 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 36d 8hFri 4 Dec, 11:57 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:57 UTC5d ago 6 – running 0
Fri 16 Oct, 20:48 UTC12d ago 7 halved by day 1 6.6 days 0
Fri 16 Oct, 12:02 UTC12d ago 7 – 0.4 days 1
Sat 10 Oct, 05:30 UTC18d ago 12 halved by day 3 6.3 days 1
Fri 2 Oct, 11:26 UTC26d ago 9 halved by day 3 7.8 days 1
Fri 25 Sep, 13:15 UTC33d ago 9 halved by day 5 6.9 days 7
Fri 18 Sep, 12:09 UTC40d ago 12 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 3x … 170
    Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 390 on average 170/ 200
  2. 2 Vi Vital Rust - E… 84
    Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 177 on average 84/ 125
  3. 3 Fl FLAME RUST #1 … 16
    FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 groups of 30+ · 3x · weekly · 113 on average 16/ 350
  4. 4 Up [US] Upsurge M… 110
    [US] Upsurge Main | 3x Vanilla | 10/27 NA · groups of 12+ · 3x · weekly · 96 on average 110/ 170
  5. 5 Up [EU] Upsurge M… 32
    [EU] Upsurge Main | 3x Vanilla | 27/10 EU · groups of 12+ · 3x · weekly · 95 on average 32/ 220
  6. 6 Кл КЛАССИКА x3 | … 0
    КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3x EU · groups of 8+ · 3x · weekly · 95 on average 0/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Magic World #2 - Modded 3x (No limit) Wipe 23.10?

Magic World #2 - Modded 3x (No limit) Wipe 23.10 runs a procedural map of size 4,000 with seed 4290534119; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Magic World #2 - Modded 3x (No limit) Wipe 23.10?

The name says it: gather runs at 3x on Magic World #2 - Modded 3x (No limit) Wipe 23.10. Group size is capped at 30 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Magic World #2 - Modded 3x (No limit) Wipe 23.10 based in?

No region is published by Magic World #2 - Modded 3x (No limit) Wipe 23.10. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 212.22.93.128:28014 is the address it uses.

Which Rust version is Magic World #2 - Modded 3x (No limit) Wipe 23.10 on?

On Windows, Magic World #2 - Modded 3x (No limit) Wipe 23.10 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Magic World #2 - Modded 3x (No limit) Wipe 23.10 stay up, and how reliable is its uptime?

At the moment, Magic World #2 - Modded 3x (No limit) Wipe 23.10 is online. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Magic World #2 - Modded 3x (No limit) Wipe 23.10 known for smooth running?

In the last 48 hours, it averaged 41 server fps, with a low of 14. The entity count reached 183,725, including buildings, deployables and all other world items. The highest memory usage was 3,910 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Magic World #2 - Modded 3x (No limit) Wipe 23.10?

The prediction for Magic World #2 - Modded 3x (No limit) Wipe 23.10 follows its tag, as too few wipes are on record to confirm the schedule. On Friday 30 October at 11:57 UTC the next wipe falls due. Counting back, the current world began 5 days 15 hours ago. Its tags carry a weekly wipe schedule.

On Magic World #2 - Modded 3x (No limit) Wipe 23.10, what happens when wipe day arrives?

Recent wipes on average reached 7 players at their busiest. Peak numbers on the latest wipe came 31 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 3 when it didn't hold.

Where it appears

How should you read the tags on Magic World #2 - Modded 3x (No limit) Wipe 23.10?

The game's server browser reads the tags Magic World #2 - Modded 3x (No limit) Wipe 23.10 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts30 (Group limit): Teams cap at 30 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Magic World #2 - Modded 3x (No limit) Wipe 23.10 come up?

The Rust Data Lab lists that include Magic World #2 - Modded 3x (No limit) Wipe 23.10 are: 3x Rust servers, live and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Player counts

Against other Rust servers, where does Magic World #2 - Modded 3x (No limit) Wipe 23.10 place?

Magic World #2 - Modded 3x (No limit) Wipe 23.10 sits at #2,840 for seven-day player hours, placing it in the top 13% of ranked servers.

What does the current player count on Magic World #2 - Modded 3x (No limit) Wipe 23.10 tell you?

At the moment Magic World #2 - Modded 3x (No limit) Wipe 23.10 has 0 of its 100 slots filled. The week's figures average 1 players and top out at 9. Peak time in the past 48 hours: 14:00 UTC, when the average was 8 players.

Connection

What steps get you onto Magic World #2 - Modded 3x (No limit) Wipe 23.10?

You can connect by pressing F1 in Rust and entering client.connect 212.22.93.128:28014, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://magic-world.gamestores.app.

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts30
Group limit Teams cap at 30 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.