Rust Data LabData lab · live
Live readings Servers11,699 Players40,133 Populated2,984 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Vanilla · atomic number 1,966, its rank

Magic World #1 - Long (Classic x1 | Vanilla)

Online EU 212.22.93.15:28024 checked 12m ago

1x monthly wipes vanillaoxide
Join the experiment
Atomic mass · players now 0/ 300 0% full Room to join
7-day average2peak 10
Rank · atomic number#1,966top 9% · #764 in EU
Last wipe22d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246803:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap3.8 daysbetween real wipes
wipe-day peak11players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 07:01 UTC22d ago 9 – running 1
Fri 2 Oct, 11:29 UTC26d ago 13 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 118
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 118/ 200
  2. 2 Ru Rusty Moose |E… 85
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 85/ 200
  3. 3 Fa [EU East] Face… 33
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 174 on average 33/ 350
  4. 4 Fa [EU] Facepunch… 81
    [EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average 81/ 400
  5. 5 Ru Rustafied.com … 57
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 57/ 100
  6. 6 Ma Magic Rust — L… 19
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 125 on average 19/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on Magic World #1 - Long (Classic x1 | Vanilla)?

Magic World #1 - Long (Classic x1 | Vanilla) runs a procedural map of size 4,500 with seed 1615018777; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Magic World #1 - Long (Classic x1 | Vanilla) configured, and what rules apply?

Magic World #1 - Long (Classic x1 | Vanilla) carries a 1x gather rate, as its name states. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Oxide plugins are running on it. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Magic World #1 - Long (Classic x1 | Vanilla) sit?

With its EU tag, Magic World #1 - Long (Classic x1 | Vanilla) places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 212.22.93.15:28024.

Which Rust version is Magic World #1 - Long (Classic x1 | Vanilla) on?

Rust network protocol 2635 and build 168909 on Windows is what Magic World #1 - Long (Classic x1 | Vanilla) uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Magic World #1 - Long (Classic x1 | Vanilla) for staying online?

Right now, Magic World #1 - Long (Classic x1 | Vanilla) is reachable. The uptime it reports suggests it restarted roughly 22 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Magic World #1 - Long (Classic x1 | Vanilla) hold a steady performance?

In the last 48 hours, it averaged 33 server fps, with a low of 23. Buildings, deployables and everything else in the world added up to as many as 227,596 entities. Up to 5,317 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on Magic World #1 - Long (Classic x1 | Vanilla)?

Once a month is all Magic World #1 - Long (Classic x1 | Vanilla) wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 22 days 19 hours ago. Wipes monthly, according to the schedule in its tags.

On Magic World #1 - Long (Classic x1 | Vanilla), what happens when wipe day arrives?

At their busiest, recent wipes averaged 11 players. Peak numbers on the latest wipe came 12 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

How should you read the tags on Magic World #1 - Long (Classic x1 | Vanilla)?

gmvanilla (Game mode): Survival, vanilla style; mp300 (Max players): 300 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): Europe is where the browser lists this server; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list Magic World #1 - Long (Classic x1 | Vanilla) publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Magic World #1 - Long (Classic x1 | Vanilla) appear in?

The Rust Data Lab lists that include Magic World #1 - Long (Classic x1 | Vanilla) are: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Player counts

What position does Magic World #1 - Long (Classic x1 | Vanilla) hold among Rust servers?

Player hours for the past seven days give Magic World #1 - Long (Classic x1 | Vanilla) #1,966, #764 in Europe, and a place in the top 9% of ranked servers.

How full is Magic World #1 - Long (Classic x1 | Vanilla) right now?

Of 300 slots, 0 are taken on Magic World #1 - Long (Classic x1 | Vanilla) right now. The week's figures average 2 players and top out at 10. Peak time in the past 48 hours: 13:00 UTC, when the average was 6 players.

How to join

What steps get you onto Magic World #1 - Long (Classic x1 | Vanilla)?

In Rust, press F1 and enter client.connect 212.22.93.15:28024. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://magic-world.gamestores.app.

Server tags

what each one means

Published as mp300,ptrak,jp0,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp300
Max players 300 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe Europe is where the browser lists this server.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.