Element card · group PvE · atomic number 15,411, its rank
USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS
Offline 212.22.93.34:28034 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:59 UTC, in 1d 6h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?
USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS runs a procedural map of size 4,250 with seed 2972797051; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS set, and what settings are in force?
According to its name, USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS runs 2x gather. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?
No region comes from USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS; it does give ger as its region code. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 212.22.93.34:28034.
On what Rust version does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS operate?
Rust network protocol 2622 and build 145743 on Windows is what USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS stay up, and how reliable is its uptime?
Right now USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is offline, with its last appearance 2 hours ago. About 23 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS hold a steady performance?
In the last 48 hours, it averaged 66 server fps, with a low of 64. The entity count reached 102,878, including buildings, deployables and all other world items. Up to 3,960 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
How often does a wipe happen on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS, and at what time?
An estimate from biweekly: 14 days after its last wipe puts the next wipe on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS. Due next on Thursday 29 October at 17:59 UTC is its wipe. Counting back, the current world began 208 days 17 hours ago. Its tags list a wipe schedule of one wipe every two weeks.
Tags, lists
How should you read the tags on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?
These are the tags USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2622 (Protocol): The server runs protocol 2622, so your game needs the same version; cs145743 (Build): Build number: 145743; ptrak (Networking): The network layer is RakNet, standard in the game; $rger (Region code): The server's code for its region is ger; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS come up?
These themed Rust Data Lab lists carry USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS: 2x gather rate servers, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Player numbers
How does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS compare with other servers in the rankings?
Player hours over the last week put USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS at #15,411, inside the top 69% of ranked servers.
What does the current player count on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS tell you?
USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is offline at the moment; the last sighting was 2 hours ago. The seven-day average for this server is 0 players.
Getting on
What is the way to join USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?
Open the console with F1 in Rust and type client.connect 212.22.93.34:28034. The Launch Rust button on this page does the same job through Steam. You can find its website at https://pve-ussr.gamestores.app/.
