Rust Data LabData lab · live
Live readings Servers11,767 Players74,585 Populated3,497 Fresh wipes · 3h237 Sampled every 5 min

Element card · group Modded · atomic number 8,794, its rank

My Server

Online 212.220.216.79:11111 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,794top 39%
Last wipe16h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75123:0007:0021:0005:0013:0021:00Wiped Thu 29 Oct, 06:49 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
020040060080023:0007:0021:0005:0013:0021:00Wiped Thu 29 Oct, 06:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctMon 5 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:49 UTC16h ago – – running 0
Tue 20 Oct, 15:38 UTC9d ago – – – 1
Mon 5 Oct, 07:22 UTC24d ago 1 halved by day 1 15.3 days 1
Wed 30 Sep, 04:12 UTC29d ago 1 held half 5.1 days 0
Tue 29 Sep, 15:24 UTC30d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 65
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  4. 4 Ru 404 RUST 2Х|ДЛ… 24
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Quick answers

from the figures on this page

Server setup

What map is in play on My Server?

A procedural map of size 2,500 with seed 1234567 runs on My Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on My Server?

Nothing in the name of My Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is My Server based in?

No region is published by My Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 212.220.216.79:11111 is the address it uses.

Which Rust version is My Server on?

Rust network protocol 2635 and build 168909 on Windows is what My Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does My Server stay online?

Right now, My Server is reachable. About 14 hours ago is when it last restarted, based on its uptime. It was online for 62 of 168 hours in the last 7 full days, which is 37% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.

Is My Server known for smooth running?

The last 48 hours show an average of 183 server fps and a minimum of 52. The maximum entity count was 122,333, covering buildings, deployables and all else in the world. The highest memory usage was 4,633 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on My Server?

No next wipe can be predicted on My Server: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 16 hours ago the current world was made.

What does a typical wipe day on My Server involve?

At their busiest, recent wipes averaged 1 players. Above half the peak until the next wipe: that held in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

Which meanings sit behind the tags on My Server?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list My Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Server come up?

These themed Rust Data Lab lists carry My Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How does My Server compare with other servers in the rankings?

My Server sits at #8,794 for seven-day player hours, placing it in the top 39% of ranked servers.

How many players does My Server have at the moment?

My Server currently shows 0 players across 5 slots. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 07:00 UTC, when the average was 1 players.

Connection

What steps get you onto My Server?

You can connect by pressing F1 in Rust and entering client.connect 212.220.216.79:11111, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.