Rust Data LabData lab · live
Live readings Servers11,801 Players73,164 Populated3,682 Fresh wipes · 3h113 Sampled every 5 min

Element card · group Modded · atomic number 15,319, its rank

PARADOX RELAY OFFLINE TEST

Offline 212.237.217.16:28125 checked 10d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,319top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 125
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  4. 4 Ru 404 RUST 2Х|ДЛ… 97
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 97/ 700
  5. 5 Ru RustSpain.com … 27
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  6. 6 Ru 404 RUST 2Х|ДЛ… 26
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Quick answers

from the figures on this page

Settings and map

How is PARADOX RELAY OFFLINE TEST configured, and what rules apply?

The name of PARADOX RELAY OFFLINE TEST carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts PARADOX RELAY OFFLINE TEST?

Nothing about a region is published by PARADOX RELAY OFFLINE TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 212.237.217.16:28125.

On what Rust version does PARADOX RELAY OFFLINE TEST operate?

Rust network protocol 2634 and build 167781 on Linux is what PARADOX RELAY OFFLINE TEST uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does PARADOX RELAY OFFLINE TEST stay online?

Right now PARADOX RELAY OFFLINE TEST is offline, with its last appearance 10 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on PARADOX RELAY OFFLINE TEST?

The record holds too few of PARADOX RELAY OFFLINE TEST's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 17 hours ago.

Where it appears

How should you read the tags on PARADOX RELAY OFFLINE TEST?

The game's server browser reads the tags PARADOX RELAY OFFLINE TEST publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does PARADOX RELAY OFFLINE TEST come up?

You will find PARADOX RELAY OFFLINE TEST on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does PARADOX RELAY OFFLINE TEST hold among Rust servers?

The seven-day player-hours table has PARADOX RELAY OFFLINE TEST at #15,319, in the top 70% of ranked servers.

How full is PARADOX RELAY OFFLINE TEST right now?

No live signal from PARADOX RELAY OFFLINE TEST right now, which was last seen 10 days 17 hours ago.

How to join

What steps get you onto PARADOX RELAY OFFLINE TEST?

You can connect by pressing F1 in Rust and entering client.connect 212.237.217.16:28125, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.