Element card · group Modded · atomic number 12,981, its rank
Server
Offline 212.3.128.229:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Server?
A procedural map runs on Server, generated by the game.
What rules has Server set, and what settings are in force?
No gather rate appears in the name of Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
Which location is Server based in?
Nothing about a region is published by Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 212.3.128.229:28015.
Which Rust version is Server on?
On Windows, Server is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Server stay up, and how reliable is its uptime?
Right now Server is offline, with its last appearance 9 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 18 October 2026.
Wipes and resets
When does Server wipe, and how often?
The record holds too few of Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 16 days 9 hours ago.
Tags, lists
How should you read the tags on Server?
These are the tags Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Server come up?
You will find Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Server compare with other servers in the rankings?
Server sits at #12,981 for seven-day player hours, placing it in the top 59% of ranked servers.
How many players does Server have at the moment?
Server is offline at the moment; the last sighting was 9 days 2 hours ago.
Getting on
How can you connect to Server?
In Rust, press F1 and enter client.connect 212.3.128.229:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.