Element card · group Modded · atomic number 15,339, its rank
Blood staging test
Offline 212.33.228.249:28215 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Blood staging test?
Generated by the game, the map on Blood staging test is procedural.
What settings and rules apply on Blood staging test?
The name of Blood staging test carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Blood staging test based in?
No region is published by Blood staging test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 212.33.228.249:28215.
What Rust version does Blood staging test currently run?
Rust network protocol 2634 and build 167781 on Windows is what Blood staging test uses. The protocol must match for you to join; Steam will update your game.
How reliably does Blood staging test stay online?
Blood staging test is not online at the moment; the last sighting was 7 days 5 hours ago. For the last 6 full days, 0 of 144 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 22 October 2026.
Wipe days
What is the wiping pattern on Blood staging test?
Blood staging test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days ago.
Tags, lists
What should you understand from the tags Blood staging test carries?
gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Blood staging test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Blood staging test appear in?
You will find Blood staging test on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
How does Blood staging test compare with other servers in the rankings?
The seven-day player-hours table has Blood staging test at #15,339, in the top 69% of ranked servers.
How full is Blood staging test right now?
No live signal from Blood staging test right now, which was last seen 7 days 5 hours ago. Over seven days the mean player count is 0.
Connection
How can you connect to Blood staging test?
Open the console with F1 in Rust and type client.connect 212.33.228.249:28215. The Launch Rust button on this page does the same job through Steam.