Rust Data LabData lab · live
Live readings Servers11,765 Players59,281 Populated3,483 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Modded · atomic number 15,339, its rank

[IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA

Offline 212.80.8.149:28015 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:25 UTC18d ago 2 – running 0
Sat 10 Oct, 09:33 UTC18d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 214
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 113 on average 214/ 999
  2. 2 Bu [NA] Builders … 188
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 188/ 999
  3. 3 Ru [AU] Rusticate… 39
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 39/ 150
  4. 4 At Atlas // CSL -… 30
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 30/ 100
  5. 5 Aq AQRUX RUST BUI… 14
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 14/ 100
  6. 6 Ko KoalaKopters -… 33

Quick answers

from the figures on this page

Map and rules

What map is in play on [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA?

The map on [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA is procedural at size 5,000 with seed 1707587967, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What rules has [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA set, and what settings are in force?

The name of [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA carries no gather rate. Eight players per group is the limit, the game's default. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA sit?

There is no region on record for [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA. Rust Data Lab shows a server's stated location, not a verified position of the machine. 212.80.8.149:28015 is the address it uses.

On what Rust version does [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA operate?

On Linux, [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

How reliably does [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA stay online?

[IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA is not online at the moment; the last sighting was 5 days 8 hours ago. It was online for 63 of 168 hours in the last 7 full days, which is 38% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Wipe schedule

What is the wiping pattern on [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA?

[IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 18 days 4 hours ago the current world was made.

What does a typical wipe day on [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA involve?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 13 hours in.

Lists and tags

Which meanings sit behind the tags on [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA?

The game's server browser reads the tags [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^c (Creative): You get a sandbox for building, without gathering; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^j (Battle royale): Collect loot, then fight as the zone comes in; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA appear in?

You will find [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA on the following Rust Data Lab lists: Modded Rust servers, measured, Aim training servers, measured live, Rust build and creative servers and Creative Rust servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA place?

The seven-day player-hours table has [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA at #15,339, in the top 69% of ranked servers.

How many players does [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA have at the moment?

[IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA is offline at the moment; the last sighting was 5 days 8 hours ago. Over seven days the mean player count is 0.

Connection

How can you connect to [IRAN] QP RUST | BedWars | AimTrain | Creative | Arena | FFA?

In Rust, press F1 and enter client.connect 212.80.8.149:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^c,^e,^d,^j,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Gameplay

^c
Creative You get a sandbox for building, without gathering.
^e
Minigames This one hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.
^j
Battle royale Collect loot, then fight as the zone comes in.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.