Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Modded · atomic number 15,388, its rank

MGCDRP | RustPvEDE - Staging

Offline 212.86.40.46:28025 checked 7d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,388top 70%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:33 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

How is MGCDRP | RustPvEDE - Staging configured, and what rules apply?

Nothing in the name of MGCDRP | RustPvEDE - Staging gives a gather rate. Group size is capped at 24 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server details

In what location does MGCDRP | RustPvEDE - Staging sit?

No region is published by MGCDRP | RustPvEDE - Staging. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 212.86.40.46:28025.

On what Rust version does MGCDRP | RustPvEDE - Staging operate?

On Windows, MGCDRP | RustPvEDE - Staging is running Rust network protocol 2635 and build 168651. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does MGCDRP | RustPvEDE - Staging stay online?

Right now MGCDRP | RustPvEDE - Staging is offline, with its last appearance 7 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 20 October 2026.

Wipes and resets

What is the wiping pattern on MGCDRP | RustPvEDE - Staging?

MGCDRP | RustPvEDE - Staging's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days ago.

What does a typical wipe day on MGCDRP | RustPvEDE - Staging involve?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on MGCDRP | RustPvEDE - Staging?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It has 100 slots; ts24 (Group limit): No team may exceed 24; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168651 (Build): Build number: 168651; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list MGCDRP | RustPvEDE - Staging publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does MGCDRP | RustPvEDE - Staging come up?

These themed Rust Data Lab lists carry MGCDRP | RustPvEDE - Staging: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does MGCDRP | RustPvEDE - Staging hold among Rust servers?

Player hours over the last week put MGCDRP | RustPvEDE - Staging at #15,388, inside the top 70% of ranked servers.

How full is MGCDRP | RustPvEDE - Staging right now?

The last recorded sighting of MGCDRP | RustPvEDE - Staging was 7 days 22 hours ago, and it is offline now.

How to join

How can you connect to MGCDRP | RustPvEDE - Staging?

Open the console with F1 in Rust and type client.connect 212.86.40.46:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168651,ts24,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players It has 100 slots.
ts24
Group limit No team may exceed 24.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168651
Build Build number: 168651.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.