Element card · group Modded · atomic number 14,316, its rank
Rust Paradise DEV Server
Offline 212.87.212.84:27002 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 15:03 UTC24d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:55 UTC FW27d ago | 0 | – | 3.9 days | 1 |
| Mon 28 Sep, 15:39 UTC31d ago | 1 | – | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rust Paradise DEV Server?
The map on Rust Paradise DEV Server is procedural at size 4,250 with seed 1636364137, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is Rust Paradise DEV Server configured, and what rules apply?
Nothing in the name of Rust Paradise DEV Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does Rust Paradise DEV Server sit?
No region is published by Rust Paradise DEV Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 212.87.212.84:27002 is the address it uses.
What Rust version does Rust Paradise DEV Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what Rust Paradise DEV Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Rust Paradise DEV Server stay online?
Right now Rust Paradise DEV Server is offline, with its last appearance 46 hours ago. About 6 minutes ago is when it last restarted, based on its uptime. For the last 7 full days, 3 of 168 hours were online, giving 2% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does Rust Paradise DEV Server perform?
In the last 48 hours, it averaged 190 server fps, with a low of 190. The maximum entity count was 94,215, covering buildings, deployables and all else in the world. Up to 2,709 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
When does Rust Paradise DEV Server wipe, and how often?
No next wipe can be predicted on Rust Paradise DEV Server: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 24 days 2 hours ago the current world was made.
What does a typical wipe day on Rust Paradise DEV Server involve?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 1 hours in.
Where it appears
What should you understand from the tags Rust Paradise DEV Server carries?
These are the tags Rust Paradise DEV Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp3 (Max players): Player slots: 3; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Paradise DEV Server come up?
The Rust Data Lab lists that include Rust Paradise DEV Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Rust Paradise DEV Server hold among Rust servers?
Rust Paradise DEV Server sits at #14,316 for seven-day player hours, placing it in the top 64% of ranked servers.
How full is Rust Paradise DEV Server right now?
Rust Paradise DEV Server is offline at the moment; the last sighting was 46 hours ago. Averaged over the past week: 0 players, peaking at 1.
Connection
What is the way to join Rust Paradise DEV Server?
In Rust, press F1 and enter client.connect 212.87.212.84:27002. Or click Launch Rust here to open Rust via Steam and connect automatically.
