Rust Data LabData lab · live
Live readings Servers11,667 Players48,316 Populated3,167 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 5,726, its rank

My Local Server

Offline 213.119.173.211:28015 checked 9h ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#5,726top 26%
Last wipe11h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75110:0015:0021:0015:0017:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held80%else halves by day 14

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:28 UTC11h ago – – running 0
Thu 8 Oct, 21:13 UTC20d ago 1 halved by day 14 20 days 1
Thu 1 Oct, 16:15 UTC27d ago 1 held half 7.2 days 1
Mon 28 Sep, 12:22 UTC30d ago 1 held half 3.2 days 1
Wed 23 Sep, 09:09 UTC36d ago 1 held half 5.1 days 1
Sun 20 Sep, 15:18 UTC38d ago 1 held half 2.7 days 1
Wed 16 Sep, 14:47 UTC42d ago 1 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on My Local Server?

A procedural map runs on My Local Server, generated by the game.

How is My Local Server configured, and what rules apply?

No gather rate appears in the name of My Local Server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is My Local Server based in?

No region is published by My Local Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 213.119.173.211:28015 is the address it uses.

Which Rust version is My Local Server on?

Rust network protocol 2635 and build 168909 on Windows is what My Local Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Local Server stay up, and how reliable is its uptime?

Currently offline, My Local Server was last seen 9 hours ago. It was online for 61 of 168 hours in the last 7 full days, which is 36% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on My Local Server, and at what time?

No next wipe can be predicted on My Local Server: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 11 hours ago.

How does My Local Server look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 80% of its recent wipes. The crowd fell below half by day 14 when it didn't hold.

Lists and tags

How should you read the tags on My Local Server?

These are the tags My Local Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Local Server come up?

You will find My Local Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

Against other Rust servers, where does My Local Server place?

My Local Server sits at #5,726 for seven-day player hours, placing it in the top 26% of ranked servers.

How full is My Local Server right now?

No live signal from My Local Server right now, which was last seen 9 hours ago. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 1 players.

Connection

What steps get you onto My Local Server?

You can connect by pressing F1 in Rust and entering client.connect 213.119.173.211:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.