Rust Data LabData lab · live
Live readings Servers11,892 Players102,807 Populated3,961 Fresh wipes · 3h356 Sampled every 5 min

Element card · group Modded · atomic number 16,964, its rank

Local server 261

Offline 213.139.11.77:28015 checked 32d ago

modded
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#16,964top 71%
Last wipe472d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 144
    ShockRust | Blue | NoLimit no group limit · 151 on average 144/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 133
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133/ 100
  3. 3 Re RETRO RUST #1 … 197
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 197/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 82
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 82/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 228
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 228/ 700
  6. 6 Ru RustSpain.com … 351
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 351/ 350

Quick answers

from the figures on this page

Server setup

What settings and rules apply on Local server 261?

No gather rate appears in the name of Local server 261. The server publishes no limit on group size. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Local server 261 based in?

Nothing about a region is published by Local server 261. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 213.139.11.77:28015.

Which Rust version is Local server 261 on?

Rust network protocol 2332 on Windows is what Local server 261 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Local server 261 stay up, and how reliable is its uptime?

Currently offline, Local server 261 was last seen 32 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Wipes and resets

How often does a wipe happen on Local server 261, and at what time?

Local server 261's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 472 days 9 hours ago.

Where it appears

Which meanings sit behind the tags on Local server 261?

The game's server browser reads the tags Local server 261 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): 15 is the slot count; v2332 (Protocol): The server runs protocol 2332, so your game needs the same version; ptrak (Networking): RakNet is the network layer here, as standard in Rust; oxide (Oxide): A plugin framework called Oxide (uMod) powers the plugins; modded (Modded): You will find it under Modded: the game is altered by plugins or settings; h955eb6e7 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Local server 261 come up?

The Rust Data Lab lists that include Local server 261 are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded.

Player counts

How does Local server 261 compare with other servers in the rankings?

The seven-day player-hours table has Local server 261 at #16,964, in the top 71% of ranked servers.

How many players does Local server 261 have at the moment?

The last recorded sighting of Local server 261 was 32 days 5 hours ago, and it is offline now.

How to join

What is the way to join Local server 261?

In Rust, press F1 and enter client.connect 213.139.11.77:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players 15 is the slot count.
v2332
Protocol The server runs protocol 2332, so your game needs the same version.
ptrak
Networking RakNet is the network layer here, as standard in Rust.

Mods and access

oxide
Oxide A plugin framework called Oxide (uMod) powers the plugins.
modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

h955eb6e7
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.
stok
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.