Rust Data LabData lab · live
Live readings Servers11,680 Players52,558 Populated3,201 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Modded · atomic number 13,092, its rank

My Untitled Rust Server

Offline 213.146.161.167:28015 checked 6d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#13,092top 59%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 10:44 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 192
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Quick answers

from the figures on this page

Settings and map

What map is in play on My Untitled Rust Server?

The map on My Untitled Rust Server is procedural, made by the game.

How is My Untitled Rust Server configured, and what rules apply?

No gather rate appears in the name of My Untitled Rust Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does My Untitled Rust Server sit?

No region is published by My Untitled Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 213.146.161.167:28015 is the address it uses.

What Rust version does My Untitled Rust Server currently run?

Rust network protocol 2634 and build 167584 on Windows is what My Untitled Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Untitled Rust Server stay up, and how reliable is its uptime?

Currently offline, My Untitled Rust Server was last seen 6 days 23 hours ago. For the last 7 full days, 7 of 168 hours were online, giving 4% uptime. On 12 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on My Untitled Rust Server, and at what time?

The record holds too few of My Untitled Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 16 days 23 hours ago the current world was made.

On My Untitled Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags My Untitled Rust Server carries?

The game's server browser reads the tags My Untitled Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Untitled Rust Server come up?

You will find My Untitled Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does My Untitled Rust Server place?

Player hours over the last week put My Untitled Rust Server at #13,092, inside the top 59% of ranked servers.

How many players does My Untitled Rust Server have at the moment?

My Untitled Rust Server is offline at the moment; the last sighting was 6 days 23 hours ago. Averaged over the past week: 1 players, peaking at 1.

How to join

What is the way to join My Untitled Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 213.146.161.167:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167584
Build The game build is 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.