Element card · group Modded · atomic number 11,553, its rank
Combat Local - Carbon Dev
Offline 213.182.203.76:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is Combat Local - Carbon Dev configured, and what rules apply?
No gather rate appears in the name of Combat Local - Carbon Dev. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.
Server details
Which location is Combat Local - Carbon Dev based in?
No region is published by Combat Local - Carbon Dev. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 213.182.203.76:28015 is the address it uses.
What Rust version does Combat Local - Carbon Dev currently run?
Rust network protocol 2635 and build 168909 on Windows is what Combat Local - Carbon Dev uses. The protocol must match for you to join; Steam will update your game.
How dependable is Combat Local - Carbon Dev for staying online?
Currently offline, Combat Local - Carbon Dev was last seen 4 days 7 hours ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 24 October 2026.
Wipe schedule
When does Combat Local - Carbon Dev wipe, and how often?
Combat Local - Carbon Dev's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 4 days 12 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on Combat Local - Carbon Dev?
These are the tags Combat Local - Carbon Dev makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Combat Local - Carbon Dev come up?
The Rust Data Lab lists that include Combat Local - Carbon Dev are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
Against other Rust servers, where does Combat Local - Carbon Dev place?
The seven-day player-hours table has Combat Local - Carbon Dev at #11,553, in the top 52% of ranked servers.
How many players does Combat Local - Carbon Dev have at the moment?
The last recorded sighting of Combat Local - Carbon Dev was 4 days 7 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.
Getting on
What steps get you onto Combat Local - Carbon Dev?
You can connect by pressing F1 in Rust and entering client.connect 213.182.203.76:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.