Rust Data LabData lab · live
Live readings Servers11,733 Players61,573 Populated3,391 Fresh wipes · 3h185 Sampled every 5 min

Element card · group Modded · atomic number 11,513, its rank

Combat Local - Carbon Dev

Offline 213.182.203.86:28015 checked 4d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#11,513top 52%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 186
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 72
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 72/ 700
  5. 5 Ru RustSpain.com … 11
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  6. 6 Ru 404 RUST 2Х|ДЛ… 23
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Quick answers

from the figures on this page

Map and rules

What settings and rules apply on Combat Local - Carbon Dev?

The name of Combat Local - Carbon Dev carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Combat Local - Carbon Dev?

No region is published by Combat Local - Carbon Dev. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 213.182.203.86:28015.

Which Rust version is Combat Local - Carbon Dev on?

On Windows, Combat Local - Carbon Dev is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Combat Local - Carbon Dev for staying online?

Combat Local - Carbon Dev is not online at the moment; the last sighting was 4 days 13 hours ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 24 October 2026.

Wipes and resets

How often does a wipe happen on Combat Local - Carbon Dev, and at what time?

Too few wipes are on record for Combat Local - Carbon Dev to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 23 hours ago.

Tags, lists

Which meanings sit behind the tags on Combat Local - Carbon Dev?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list Combat Local - Carbon Dev publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Combat Local - Carbon Dev appear in?

You will find Combat Local - Carbon Dev on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Combat Local - Carbon Dev hold among Rust servers?

The seven-day player-hours table has Combat Local - Carbon Dev at #11,513, in the top 52% of ranked servers.

What does the current player count on Combat Local - Carbon Dev tell you?

The last recorded sighting of Combat Local - Carbon Dev was 4 days 13 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

Connection

How can you connect to Combat Local - Carbon Dev?

In Rust, press F1 and enter client.connect 213.182.203.86:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.